Grainy looking Rendering


3919395k
 Share

Recommended Posts

Hi,

I have been using X12 since it came out and for some reason, I am forever struggling with achieving some of those beautiful renderings I've seen others post.  I have looked through this forum for clues, and while I have found some great pointers, I still come up with lousy renderings.  I have notes from threads I have gotten here about settings, and making sure you have a slab and roof, etc...but still I find myself struggling with this.  My biggest frustration is with lighting.  How does reduce the sunlight that comes in through the windows?  Then its the light that you see come through the mirror, sofa, ceiling.  This rendering was done in about 30 passes+ which I've read shouldn't take this long to produce if your width and height is adjusted to read 800(?) Any advice would be greatly appreciated.

 

Thank you~

Render_1.jpg

Link to comment
Share on other sites

5 hours ago, 3919395k said:

Any advice would be greatly appreciated

Do yourself a favour and seek out some coaching from guys on this forum. You’d be surprised at how much you can learn in just a one hour session, especially if you’re focussing on something like rendering tips. 

Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

  • Member Statistics

    33801
    Total Members
    9156
    Most Online
    chiefuserand
    Newest Member
    chiefuserand
    Joined
  • Similar Content

    • By AlamoChief
      I just bought a new LG 32" 4K monitor and found my PBR render speed was slower than on my 27 Inch monitor. I discovered that the size of the window affects the render and denoise speed. With the window size the same on each monitor the speed is equal. If I shrink the window size to about 8" of render display the time to render and denoise is almost instantaneous. If I have the window full size on the 32" display the time goes up to about 9 seconds to finish rendering and denoise. I now know that if I'm just looking around to see what the model looks like a smaller window will speed up the process greatly. I hope this helps to understand how the render speed works. 
    • By CliffsCris
      Cliffs Builders is the in-house home builder for The Cliffs private luxury communities in South and North Carolina. We are in need of additional help to convert existing pdf plans to workable Chief Architect models. Construction sets including site plans and renderings may also be desired. This would be contracted per project. Remote work is fine, must have your own Chief Architect license. We are on X15.
    • By stevenyhof
      I found another post where users were trying to find better ways to generate more realistic grass, and further conversation brought me to Twinmotion to help me render elevations quickly.
      Here is a link to what I learned and shared on setting up an environment with grade and trees that is ready to import your CA model...
      https://chieftalk.chiefarchitect.com/topic/24205-how-to-create-life-like-grass/?do=findComment&comment=284826

      Here is the link to both the background.tm and the Grade folder... (will need to be unzipped - see detail in above post for more details)
      https://drive.google.com/file/d/1RsesiBodBiwYzdtgY6il1r1eqF9ubjK1/view?usp=sharing
      UPDATE: Updated background files and details at the end of this thread.

      See steps in posts below to set up.
      FYI, I have been overwriting the background as I have improved it - it now has grass added from Twinmotion.