HumbleChief

Lighting Mysteriously Turns Off/On

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Have never been able to reproduce this phenomenon because it's so random but just had feeling it was about to happen so I took a video of it. Anyone else experience this? Thoughts? Ideas?

 

BTW not plan specific.

 

Thanks

 

 

 

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The program is working the way it was designed to and it's not really random.

 

By default, the automatic lighting is done on a per room basis.  When the camera changes from one room to another the program will turn on the lights in the new room and turn off the lights in the old room.  The catch is that the program will only actually update the lighting when something (other than moving the camera) is changed to force it to update. 

 

In your video, you very clearly moved the camera through your rooms but the lighting did not update until you painted a surface which forced the update.   If you want to manually force the update, just hit F5.  If you don't want the program to automatically update the lighting per room, then you need to learn how to use lighting sets.

 

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39 minutes ago, Dermot said:

The program is working the way it was designed to and it's not really random.

 

By default, the automatic lighting is done on a per room basis.  When the camera changes from one room to another the program will turn on the lights in the new room and turn off the lights in the old room.  The catch is that the program will only actually update the lighting when something (other than moving the camera) is changed to force it to update. 

 

In your video, you very clearly moved the camera through your rooms but the lighting did not update until you painted a surface which forced the update.   If you want to manually force the update, just hit F5.  If you don't want the program to automatically update the lighting per room, then you need to learn how to use lighting sets.

 

 

Thank you. Can't say I understand the behavior nor the logic behind it as you have described, but will hit F5 when it occurs again if that's the simple fix.

 

EDIT: Got it to behave as you've described by going in to another room, hit F5, the room lit up, back to original room, lights were off as you've described, hit F5 lights back on. Thick skull penetrated - Thank you.

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