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Hi All, I am trying to achieve a ray trace with a tree in the foreground that sort of frames the picture. Attached is an example of my goal- I did not create the attached jpg. I am getting close by placing a tree close to the camera but mostly out of view, but every tree I have tried is blurry. See the saved camera in the attached file. Then I place another big tree closer to the house to create a shadow on the house/driveway. I will crop that tree out of the final picture. Are there any trees CA has that you recommend for close-up high resolution (5500x3200 pixels) ray trace? I found a thread from the old Chief Talk where they had a similar problem and Larry Kumpost suggested a high res tree, but I don't know where to find one. Here is the old thread http://www.chieftalk.com/showthread.php?34289-Exterior-Critique&highlight=trees+foreground. Thank you in advance!
THE ADLER RENDERING.zip
I need Help/Suggestions/Pointers to make this Ray Trace (Render) better.
Attached are following files :
1) Project calibz with all materials zip
2) Settings zip (screenshots of all settings used):
3) ray-traced output of a sample Kitchen. I have done 15 Passes in X10 Interior version.
My Machine config:
Amd Ryzen 5 1600 Cpu
Asus B 350 F Strix Gamning MB
Corsair 8gb ddr4 2666 Lpx Ram
Zotac GTX 1050 Ti 4gb Card
Kingston A 400 120gb SSD
1 TB WD Sata HDD Blue
Corsair VS 650w Smps
Thank you for help
Backup File Material With Calibz.zip