Ray trace issue


cerodgers
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Hello All,

Can someone please tell me why my ray trace is looking like it has a fog like layer?  I have attached a photo.

I am utilizing CA Interiors X11 this is my second ray trace using X11,

Operating System

                Windows 10 Pro 64-bit

CPU

                Intel Core @ 2.20GHz     32 °C

                Skylake 14nm Technology

RAM

                16.0GB Dual-Channel Unknown @ 1019MHz (16-18-18-38)

Motherboard

                ASRock Z170 Gaming-ITX/ac (CPUSocket)              35 °C

Graphics

                PHL 277E6 (1920x1080@60Hz)

                2047MB NVIDIA GeForce GTX 660 (Gigabyte)      31 °C

Storage

                465GB Samsung SSD 850 EVO M.2 500GB (SSD)  38 °C

                931GB Western Digital WDC WD1002FAEX-00Z3A0 (SATA)            30 °C

Optical Drives

                No optical disk drives detected

Audio

                High Definition Audio Device

201904.jpg

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2 hours ago, cerodgers said:

Thanks Drawzlla,

I did add more lights and I also found it was a setting in my Template.  I also watched the videos on PBR and attached is my render.

Again thanks

201905-4.jpg

 

Looking good now ....was caustics on?   good to put that info into the "fixed it"post, so others with the same issue will know for the future.....

 

M.

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