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johnny

Door, Window header

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When you have a door and window next to each other in Chief, but want the "bumping" to tie the headers together, is there a way to eliminate the overlap lines?  I know you can mull together, but then the middle casing ends up incorrect.  Id love to be able to keep the doors/windows separate (as they are in real life) and get a single-piece lintel (casing header).

casing.png

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9 minutes ago, johnny said:

but then the middle casing ends up incorrect.

How so Johnny?

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No lintel on windows. Extended lintel on door.

 

ct1.thumb.jpg.39dfac453db7e98b0a48dc9f1d3887ac.jpg

  • Upvote 4

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18 hours ago, solver said:

No lintel on windows. Extended lintel on door.

 

ct1.thumb.jpg.39dfac453db7e98b0a48dc9f1d3887ac.jpg

 

genius.

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18 hours ago, glennw said:

How so Johnny?

 

Hey Glenn - when you mull units together the middle casement ends up as a mullion more than casement - visually as well.

 

(added)

Playing around with this more, I guess this is an issue more when you have a clerestory above as well (which i often do in the entry).  Not to much in the instance I show above - I agree, BUT  the other problem is the window still becomes no longer an option, and there are some funny problems with trim being placed under the door.

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I usually fall back on doing this manually, shown here with material regions and a molding polyline for the sill.

 

ct1.thumb.jpg.aac69c52ef3326bd4ef4308fb0def2b6.jpg

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