rlackore

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Posts posted by rlackore

  1. You're bearing wood on steel? The easiest method is to attach a wood bearing plate to the top of the steel (I believe you have this shown). The plate-to-steel connection depends on 1) uplift (maybe seismic?), 2) thickness of beam top flange, and 3) thickness of bearing plate. If the top flange isn't too beefy, you may be able to use self-drilling screws; otherwise you're stuck with bolts or stud anchors. Fabricators are used to drilling bolt holes on either side of the web, typically at 24" oc; but, again, you need to verify the size/spacing for the expected forces.I would be just as concerned with the design in regard to thermal bridging at the beam/exterior wall interface - but maybe you've got that covered. FWIW, I sometimes prefer S-shapes (rails) over W-shapes for exterior exposed applications - the aggressive slope on the S-shape flange helps drainage and deters nesting birds. Plus, if you're not familiar with the standards for Architecturally Exposed Structural Steel, check out AESS Code of Standard Practice at AISC.org.

  2. EDIT: Lew beat me to the punch, but here's a step by step guide, for what it's worth:

     

    Terrain objects lose their intelligence when you copy/paste them between plans. Here are my recommended steps:

     

    1. Open both plan files.

    2. Within the lot1 Modified plan, activate the Edit>Edit Area>Edit Area (All Floors) command:

    2.thumb.PNG.051c99752a0420d6ecbf1a92bf7c2558.PNG

    3. Window around the terrain so everything you want to copy is included in the selection box, then Edit>Copy:

    3.thumb.PNG.9cc8c2837301ba03ed1ee07c6c2d84bb.PNG

    4. Within the Sharrock_New_Plan, Edit>Paste the terrain selection and plop it wherever you want:

    4.thumb.PNG.f67907e614cbd65751cbdc2789b65ee7.PNG

    5. Select the polyline object that represents the terrain perimeter - if you examine its properties you'll notice that it's no longer a Terrain Perimeter, but a Special Polyline:

    5.thumb.PNG.0c5344238ed2a23b7ce74925a4477e50.PNG

    6. With the Special Polyline selected, use this tool to convert it to a regular polyline:

    6.thumb.PNG.c334315f5ba5f42b9d57c3f05f1ba84a.PNG

    7. With the polyline still selected, use the Convert Polyline tool to convert it back to a Terrain Perimeter:

    7a.thumb.PNG.1b3875addc582ef217ccbbca53c214ae.PNG7.thumb.PNG.9f410bb407f2e163060efe5993aca8a7.PNG

    8. You have now successfully imported the terrain into the house plan:

    8.thumb.PNG.5677cfbe791bcb61e678629e78d90044.PNG

     

     

    • Upvote 1
  3. 1 hour ago, ChiefUser8377 said:

     

    Second, when viewing using perspective full overview and zooming into the design, the floor is visible (concrete slab w/footings), but somehow walls have generated in the attic. 

     

    I assume you're referring to these attic walls:

    5b6088df69f24_atticwalls.thumb.PNG.e194923f8698ed6e2be05d450428555a.PNG

     

    Just delete them and they're gone.

  4. 1 hour ago, ChiefUser8377 said:

     

    First, when viewing my plan using the floor camera, the floor disappears and terrain appears. 

     

    This is because the Structure is defined with Floor Supplied by the Foundation Room Below. It's a Floor Camera - it won't display things that are on the foundation level.

  5. I suggest:

    1) Cut the elevation regions and set Terrain Specification>Building Pad>Subfloor Height Above Terrain to manual, and enter a value that places the terrain where you want it, relative to the first floor/garage:

    2.thumb.jpg.e1157a1c43d008ce84459a82b63efb9a.jpg

     

    2) Now Paste Hold Position your elevation regions back in place and finish manipulating the terrain as required:

    3.thumb.jpg.61377b4cd37f630a864f1b2837fb027a.jpg

     

    In my opinion setting the terrain height manually makes subsequent manipulation easier and more predictable. That said, modifying terrain in Chief can be very frustrating.

     

  6. On 7/20/2018 at 10:53 AM, HumbleChief said:

    Robert did you add lights? Or just use the recessed cans? I can never get them to look OK by themselves.

     

    I used the lights already in the OP's plan - nothing extra. I agree that lighting is half the battle (material definitions being the other half), and supplemental lighting is often needed to achieve acceptable results.

  7. I'm on X10 Premier, so I don't know if Interiors is going to give different results, but here is what I did:

     

    1. Changed the aluminum and stainless steel materials from Material Class>Pre-defined Metal to Material Class>Shiny Metal. I've found this improves rendering speed and quality, and gives reasonable results.

    2. Reduced Ambient Occlusion from 5.0 to 3.0.

    3. Reduced the resolution from 2000 to 72 dpi. 2000 is extremely high - most high-resolution printers do just fine with 300 to 600 dpi.

    4. Increased the number of passes to 30.

     

    kitchen.thumb.jpg.f1719daa050e21161e7a6a5cf22c5f9e.jpg

     

     

    By the way, if you can tell us exactly what you don't like about your original rendering, it would help us zero in on fixing any specific issue.

  8. Melissa, your solution looks very nice. Sorry that I missed your signature - I hadn't realized you were on X9. Anyway, I took on the challenge of creating the buttons, just as a personal exercise. This is in X10, but maybe it will be useful in the future: panelmeshwithbuttons.calibz

    panelmesh.thumb.png.fa01c058bb154409941c30030e77376d.png

     

    It renders well at a distance, and up close it's acceptable, but the normal and bump mapping could use more work. If you're interested in trying to recreate this in X9, here are the loose image files and settings (I think X9 won't have the Normal Map and Ambient Occlusion Map):

    settings.thumb.PNG.62bf6022650aa643b1f374b6268cbbab.PNG

    5b50a4d2dc9bc_panelmeshdiffuse.thumb.png.c204bc2edc7c46af7f5a16e3d5b5b596.png5b50a4d3914e0_panelmeshnormal.thumb.png.870ca56c7fd7ab060a3eb42572d60407.png5b50a4c5e2543_panelmeshbump.thumb.png.9d426c5c02665df5a52622e925e9577a.png5b50a4db5e834_panelmeshocclusion.thumb.png.594c1b9f21c1373b43ba84772a6c7be4.png

     

  9. As a general rule of thumb, it's best to control the wall materials using the Wall Type Definition, not by using the Wall Specification dbx, unless you need to over-ride the default for a specific wall.

  10. 18 hours ago, Kmankey04 said:

    When I try to install solar panels it installs it in the attic. How do install the solar panels on the roof plane ?

     

    Open the symbol's Specification dialog box and set General>Elevation Reference to From Roof, and tick the General>Options>Flush Mounted checkbox.

    solarflush.thumb.PNG.7289cc6f73ff45e43a31b3246b28a356.PNG