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Posts posted by robdyck
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One of the easiest tools is this one https://architextures.org/create
You can upload your image to create your tile pattern.
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On 6/11/2023 at 8:14 AM, marlem2000 said:
I just load this one as a material and try to apply a pattern to it.
Marlem, keep in mind that applying a pattern has no effect on the texture image. To create a tiled texture from that image, you will need to do some editing / creation using a different software.
You can actually create a tiled texture in Chief as well using solids and a specific camera view! I would only recommend this for users who have no knowledge or experience with any other method and then they may require some additional advice.
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This would take a bit more time to go into, but your foundation defaults and your crawlspace room defaults need to be refined and then ensure that they match your project.
Make sure you have a room defined (using those defaults) for all the void spaces in the small space between block walls. None of those walls should be terrain retaining walls (this will mess up the bottom wall height). Ensure all foundation walls have the default top and bottom heights. Do not auto rebuild the foundation!!
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On 6/8/2023 at 2:28 PM, ARF_PSG said:
when i delete the foundation and rebuild it, it has a disconnected wall in the garage next to the dining room, I have no idea why it keeps doing this
I would suggest removing the zero thickness layer from the main layers of your foundation walls (sand / mortar). Extra layers like this usually create some problems. To have those items add into your materials list, simply add them as components to the wall.
And I'm sure you have your reasons and you probably already know this, however for block foundation walls that use 8"x16" blocks, you can use a single material for all wall types and Chief will report them correctly in the materials list. The thickness will be factored in based on the main layer thickness of the wall and different size blocks will be calculated. Although that may affect your code category...I'm not sure about that.
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Chief is resizing these studs when the program probably should not be doing that. I'd also suggest reporting this behavior. The stud isn't reporting incorrectly, it actually is resized.
I also made sure that this wall type had the default framing sizes and I made sure it was indeed exactly 1.5". And I made sure to rebuild this wall.
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26 minutes ago, ChiefUserBigRob said:
The carport was built with railing walls. How do you guys build detached open structures like carports. I bet the way I build has everything to do with it. To clarify, The frieze boards only do this on my carports.
I have a wall type that is 1/16" thick, No Material, and set to Air Gap. Outer line follows layer settings, inner line is the invisible line style. I DO NOT make this wall invisible because usually there is no need and I keep it on the Walls, Normal layer. If you make it invisible Chief will override the specified line style for the inner line.
If you used this for slab type rooms, then it can be a bit simpler to adjust the length of the gable attic wall above. We'll try not to talk to much about attic walls right now:)
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Rob, have you tried adjusting your default camera settings? If you use the generated sky, and have the terrain extend to the horizon, those default views will look much nicer for you making it much nicer for working. I also really like turning the hand drawn lines on with every setting set as low as possible and 3d patttern lines turned off.
Whoops, just realized you don't have X15.
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Those frieze boards are probably following the length of the auto-generated attic wall. You can try adjusting the length of the attic wall.
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I did try it but it didn't work when I tried it so obviously I had something selected that didn't match the other symbols I selected. It certainly does work if you have similar types of symbols!
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Nope. You could either edit them one at a time, or place them all in a plan, make your edits, then place them back in the library and delete the old ones.
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I sent this issue to TS this week. The response:
I believe we may have a case of lost functionality here, and will be contacting our developer department to see if we can have it addressed.
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The solution to the original question (prior to the heavy duty off-topic discussion about pouring concrete??) is to check "Foundation Wall" in the 'General' Tab of the Wall Specification dialog.
In the 'Foundation' Tab, I uncheck 'Footing' and drop in my own footings from my library because Chief doesn't build footings correctly for interior basement load bearing walls (the footing does not project at the ends of the walls).
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post your plan
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And my italics issues only happens on some layout files and only to some text boxes, not all of them. It's a bit weird!
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2 hours ago, Larry_Sweeney said:
Do you see any way to get the 36/12 rafter to frame up to the ceiling joist like I show with the CAD drawing?
No I don't, I think you'd need to use a 3d solid for that.
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2 hours ago, TeaTime said:
Not sure why it would be any different for you - prob need to send it in to chief.
I have a feeling they are both related to bringing forward older files into X15. I copy and re-use an awful lot of files!
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I've had other layout file issues, like text printing in italics when it isn't supposed to.
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5 minutes ago, TeaTime said:
What's your Page Setup - Light Weight scaling set to?
All my plans and layout files are set to 1/50 mm. My typical plan file has Arch D pages set at 1/4" scale.
The issue I had was using a 17x11 layout file with a plan sent to layout at 1:200 scale. The layout line weights wouldn't scale. Rather they adhered to the plan file settings.
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d) you'll have to manually edit the wall framing in this scenario.
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c) add a ceiling plane
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b) shorten the length of that roof plane at its top. There is no other way to get Chief to model that roof surface differently.
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e) open the roof dialog / Options / check Higher Eaves Boxed
Patterns and textures
in General Q & A
Posted
https://architextures.org/create