robdyck

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Posts posted by robdyck

  1. 20 hours ago, mtldesigns said:

    Whatcha guys think of my first attempt?

    You asked...and no offense but I think it looks pretty bad. If your client wants it to look the example you provided, then you'll probably want to make a CAD detail from your floor plan, or use a SVP so you can add filled polylines in order to exactly replicate the example, including the text font and size, and all other fills. BTW you can use the color eyedropper to match those fill colors exactly. Then, you'll have a satisfied client, and a SVP and layer set and fill and text items that you can easily reuse. 

     

  2. 5 hours ago, fcwilt said:

    Hi,

     

    Can someone explain what is causing this?

     

    Can it be fixed?

     

    Thanks.

     

    Roof Issue 1.jpg

    It is being caused by the gable fascia being deeper than the eave fascia . Chief builds soffits to follow the roof plane and doesn't treat them as separate objects. A boxed eave (not flush eaves) can be used, but if that isn't desired, you'll need to manually build your soffits using solids, moldings, or ceiling planes.

    • Upvote 1
  3. 37 minutes ago, Ange822 said:

    How do you create panels and combine to a door? are they polyline solids?

    Trying to find something where the glass panels are the second row down from the top. Not the top row.

     

    thanks,

    Angela 

    Hi Angela, a 'simple' way is to find the door in the library that's closest to what you want. In a new plan, draw a single wall long enough for several doors. Place the desired door in the wall. In a camera view, delete the surfaces where you'd like a window to be. Select the door, and convert to a new door symbol and place in the wall. Now add and place the windows. You can do this using solids, 3d moldings, or a symbol from the library, like a framed picture for example. Then select all the windows and the door and convert to a new door symbol. Keep making adjustments until you're satisfied, then add the final result to your library so you can use it in any project.

    If that's too daunting, you can always ask someone to help you, or make one for you. A good description or picture of the door you'd like would be very helpful.

  4. 2 minutes ago, NRST8TRKR said:

    But,It is just a mater of adjusting the Wall Height and or Footer to get the Concrete Floor with the Gravel under it at the point you want

    Show me. 1 Rule: you gotta keep the foundation walls using the default bottom height.

  5. 10 minutes ago, NRST8TRKR said:

    You have to set the Conc. at the point that lets the gravel adjust to the point you want it.You will have to increase wall default to get what you want to get the gravel to sit on the footer.

    Thanks Ken, but I don't think you read the original post clearly enough. It's easy to get the gravel layer above the footing, that is not the issue. You'll need to re-read the posts clearly to contribute.

     

  6. 2 minutes ago, NRST8TRKR said:

    Here is the way I fill in my Floor Structure DBX

    Floor Structure.PNG

    Thanks Ken, but can you get that gravel layer to build so that the top-of-gravel matches the top-of-footing? Keeping foundation walls set to all default top and bottom heights?

  7. 1 minute ago, rgardner said:

    I don’t believe there is a way to do it automatically but you can manually force a layer by using a psolid or a slab set to gravel and manually positioned and cutout around footings...  if not using it to figure material though I would think a 2d cad detail add in on your cross sections would be enough?

    Yeah, I just used a slab. It's for the materials list.

  8. Is there a way to get a basement floor layer that is even with the foundation wall footings? I've shown an example using a section view. The 'gravel' is shown in red.

    I'd like my basement floor structure to include:

    1. concrete slab (easy)
    2. vapor barrier (easy)
    3. gravel (not easy)

    image.thumb.png.e712eb75bee1004bb43f5fd6d22e058b.png

  9. On 4/30/2021 at 7:29 AM, DH7777 said:

    Ok, I went to material definition and the wall I opened up in the DBX is already set to area. When I go to the Material list, the brick , in the count column is still in linear ft. because it says 43ft. which is precisely how long the wall is. I do notice in the say count column other materials show sq.ft. 

     

    The materials list does not auto-update. You need to recreate the materials list. It is a snapshot in time of the model when it was created.

  10. It seems logical enough that any dialog box that allows us to add a molding should also allow vertical and horizontal offsets for those moldings. And any dialog box that allows moldings should not have a limit to the number of moldings that can be added. Then, for railings we could add as much trim as we want and save these railing wall types to our library. This would be preferable to the alternative molding polyline.

  11. On 4/26/2021 at 12:52 AM, NeilofOZ said:

    but no allowance to modify for aluminium windows,

    am I missing something? 

    I'm working on the same thing right now, but luckily I've got one from a previous plan. For a manufactured bay window, you need to use a wall type that is a single layer, the same depth and material as the window sash / frame. If you want a typical wall below, then you need to use a pony wall.  This will allow you to get the windows very close to the inside corner. To clean up the exterior corner you can use a Corner trim or a p-solid. This process will not provide the portion of wall above the bay. For this you can use walls on the floor above and drag them down to the correct height. You'll also need to build the jamb and casing manually using solids and 3d moldings.

  12. 4 minutes ago, CUBRAD said:

    I've got a project with vaulted ceiling in living room and when I put in the recessed lighting they stay at the 10' ceiling height. The project has a 2nd floor above it but it's attic space above it...

    vaulted ceiling.jpg

    If there is a 2nd floor with a room defined as Open Below, then that is where you need to place the lights.

  13. 5 minutes ago, DannyT said:

    I'm new to all of this so I'm probably not using the proper terminology. 

    What plan view will I hand to the framers and say " here you go, Build this!"

    Im designing a house for a family member. 

    I was just kidding around because of the questions' wording! You'll probably need to make your own Saved Plan Views and/or layersets so that you can control what is displayed on various floors.

  14. 24 minutes ago, rgardner said:

    I must be misunderstanding what’s being looked for.  Is there a reason not to use the reverse plan tool?

    The reasons I wouldn't (and don't use it) is:

    • to not bugger up my left and right elevation cameras,
    • to leave a few site plan and terrain items
    • to keep the building aligned where I want on the plan grid, usually referring to the x-axis.