stevenyhof

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Everything posted by stevenyhof

  1. I did get a door symbol into the exterior so making some progress. I see that it needs a full opening for a large door, so need to size it first and then put the windows above it...
  2. I got a Door symbol to fit into the interior wall and it is opaque
  3. Nope... Maybe I need to mess with the X, Y and Z sizing?
  4. Acting a bit funny, does not want to go into the wall in camera view. Going to try without brick
  5. I just made it a Doorway and that is working so messing with it now
  6. I'm trying it, but once it is in my library and I select it, it will not place in plan view or camera view. ??? I removed the casing, lintel and sill.
  7. This is what I have... You could remove the trim and add a polyline and paint to match the wall Outside I like that you can control the sash and the frame to get different panel sizes, but a cabinet may do the trick. I like the idea of a window because it plays nice with the windows and doors.
  8. Good call. But on this job I don't care about the interior. But very true for if you need the wall, then I think I will try using... I will have to give this a try Thank you gentlemen!
  9. This works in several modes but not Line Drawing
  10. Ah yes! Thank you! I don't mess with brick much and I figured there was something I was missing. Thank you!!
  11. With a polyline solid - works, but more fussing
  12. Yes, Physically Based is what the Properties are for. So then I may request a new Window Type called Panel If there is a Louver, there can be a Solid Panel
  13. I have also been messing with the Properties, but not working - maybe that is more for Physically based
  14. Thank you for jumping on this!! I will try the opaque window glass option. I like the depths the window offers and has a number of options to mess with to match panels to existing remodeled homes. The Region is too flat and I know I can mess with that also, but a window and be a nice panel on a window or under windows on the sides of a door. If all fails, I may just add a solid over the glass.
  15. I have run into this and left it, but I know it used to set back to the main wall. Is there another setting I need to use for a garage door?
  16. Does anyone know how to turn glass into a solid so that in Line Drawing camera mode you cannot see thru it? There are Louvers as a Window Type, but the material seems to be glass and yet you cannot see through the louver panels, only the gaps. Now and then I like to use a window as a panel for under a window, but when I show my model in Line Drawing you can see thru it. Thoughts?
  17. Yes, I did see I can import from AutoCAD which is fine, so I guess I will add that to the suggestions. Thank you
  18. Is there a place where I can set the hatch patterns as default in the dropdown? I do use a few in there but most I do not and always need to go find the one I want. Would be nice to fill this dropdown with the patterns I use. Thank you, Steve
  19. Is there a way to set a default to turn Ray Trace off when selecting Physically Based. I tried to open the Camera in my template and select Physically Based and turn off Ray Trace and save, but it does not save.
  20. I sent a backup of the file I was working on as a zip, and I sent it as a new separate issue. Thank you
  21. Here is the example of inserting a door into a wall - mentioned in the first video... Also sent to support https://www.loom.com/share/217cca8a08844b4c8ff2e66a0f5d1ded
  22. Double clicking the library object... X13 https://www.loom.com/share/4e56ec9db21d45038027560fe2161a2d