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Posts posted by Doug_N
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8 hours ago, solver said:
That's just the way they work.
There are multiple easy ways to find the correct location.
Open your cabinet, change the Elevation Reference to Absolute.
Open the Room, see the Absolute Elevation - Floor. Add the Floor Finish for your value.
Great explanation Eric
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I had a look at your plan, and as you said, the moulding was always actually at the first floor. For some reason 2d polyline moldings are only referenced at absolute height, not in relation to the foor, terrain or any other object. You can make them move to whatever elevation that you prefer.
or by defining the height
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Hopefully my analysis helped.
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Here is a video of my interpretation of the problem and a possible solution.
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16 hours ago, Omnidesign said:
Hi,
I'm having difficulties with my landing, it is not leveling up with my 2nd floor. What am I doing wrong?
Thank you,
Please post the plan file. The PDF does not show how the structural parameters are set for this area.
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Maybe you should consider SketchUp.
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Maybe you will get more interest if you spell the name of the group correctly. Just saying....
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1 hour ago, SHCanada2 said:
hmmm, I think there are too many weird things going on, including the hockey stick looking wall in the "room", closet in the hallway, closet walls on the left being thicker than the bedroom walls .....
there looks to be 5 different thicknesses of walls on that plan, and thats not including the bathroom plumbing walls. It hten begs the quesrtion, how does one draw it in CA? would one change the closets to 2x4 walls, and then move the closets on the left all down, or simply increase the closets. I assume the latter, but then does one adjust the closet widths to the nearest inch, and leave one shorter if they are believed to be all the same. I would also assume that is what people do. But maybe not ...
It is true you have to be careful, and the resolution of the system is to the nearest inch. Field measurements are still very important.
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17 minutes ago, SHCanada2 said:
I think the wall thickness shown is because of plumbing chases and an actual support wall. Matterport is pretty good at guessing wall thicknesses from stitching scans together. That being said, it would be a great ideal to take some actual measurements to make adjustments when doing the CA model.
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OK, so thanks to DBCooper, I have this whole deck railing thing sorted out. Please see the railing library file, and the sample deck. This deck is only to demonstrate the principles of constructing a deck with cantilever balustrades, offset railing and stacked profile top rail. Everything you will need should be in the attached library and the deck sample file.
Sample Deck with Cantilever Balustrades.plan External Deck Railing.calibz
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9 hours ago, DBCooper said:
@Doug_N I think you are doing it the hard way. You don't need to manually assemble your railing using 3D solids. Just select one of your sloped top balusters, convert it into a millwork symbol, and then just replace your default balusters with your new symbol. Boom, fully auto now.
I think the stacked railing is a good way to handle the top rail but in my previous picture I cheated by just using the bottom rail and moved it up where I wanted it.
Hi Coop. Thanks for the method. Railings in CA are not intuitive but with perseverance and some ingenuity it is a pretty good tool. Great insight. Thanks again.
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Here is a sample of two versions of a cantilevered guard rail, one doe with an assembly of 3d solids and one done with an automatic railing using a moulding profile for the top rail.
The auto railing, unless someone can think of a way to do this, the top of the balustrades are flat. Assembling the model can be done with sloped tops.
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This can certainly be done.
Deck.plan
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Separate plan files for all the reasons listed by Ben
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7 minutes ago, Mackenzie said:
Thank you! I wasn't aware I had that resource as an option. I think it would be very helpful for me to setup at least an hour training package for someone to guide me through some of the more confusing aspects in place of sorting through a lot of long videos to find the small bits of relevant info. The videos are all very helpful, but the roof relevant ones have a lot to learn in them.
2 x 6 ceiling joists may be able to support a floor, depending on the span of the joists. Typically, ceiling joists are joined over a wall which may not be a actual load bearing wall because of support from the structure of the first floor. I would recommend that you contact a structural engineer to review the loads that will be imposed by your proposed attic room. That may be the best money that you spend on this project. The cost shouldn't be prohibitive for a short meeting.
You should also see if a building permit would be required for the contemplated construction. If one is required, and you don't apply for one, and a neighbor complains, it could get very expensive quickly.
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One more hint, if you have a second floor with a roof that ignores the upper floor, make sure that the floor area has a room height definition that makes sense, and that a flat ceiling is part of the room DBX.
Also make sure that the open to below area stairwell has the same ceiling height as the rest of the room.
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Hi Mackenzie,
I sorted out some of the problems that you listed in your post and adjusted the stairs a bit. The pictures posted here were not my final version of the plan file (also attached) but it may help you get to the goal that you are trying to achieve. I have suggested a 7' ceiling to get the widest flat ceiling practical using the 12:12 pitch that you mentioned. It is not possible to see what the ceiling joists are for the first floor, but you should make sure they are sufficient to support a typical residential floor load.
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CA is a great tool for doing interior design. I often sell my projects based on a few interior renderings.
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This was just a very quick concept edit to see if this is in the direction that you were looking for. There is more work to be done if you would like this to be a gull wing roof, working on the design with auto roof builds turned off.

twinmotion
in General Q & A
Posted
Here is a sort of trivial Twinmotion rendering that I did for a client.
https://www.facebook.com/doug.norton.16/videos/336464278849304