glennw

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Posts posted by glennw

  1. 11 hours ago, Sandor09 said:

    1 - Why do I see stone at the ends of the wall when I create just one wall, I would like to see as the image 1A from AutoCAD? image 1

     

    Create a very thin wall with one layer defined as Air Gap.

    Draw it at 90deg to the end of the main wall.

    Put it on it's own layer and hide that layer - an invisible wall won't work.

     

     

     

    Screenshot 2024-04-22 at 10.05.22 am.jpg

     

    Screenshot 2024-04-22 at 10.05.00 am.jpg

     

     

    Screenshot 2024-04-22 at 10.15.30 am.jpg

  2.  

    10 hours ago, Sandor09 said:

    2 - When I turn a corner why does the hatch (pattern) not all go in the same direction? image 2

    Because that is how the hatch pattern is defined.

    You can have 2 different wall definitions with different hatch in each direction, but it hardly seems worth it to me.

     

     

    Screenshot 2024-04-22 at 9.37.37 am.jpg

  3. Not exactly what you asked for, but it may come in handy...

    You can use Chief to tell you where the various ceiling heights are on the floor plan.

    Build your existing plan including the roof.

    Make sure auto roofs is off.

    Change the ceiling height.

    Chief will create a line where the flat and sloping ceilings meet.

    They are called Ceiling Break Lines.

    There is a setting in Roof Defaults that determines exactly where they are located.

    190263326_Screenshot2024-04-14at3_52_51pm.thumb.jpg.79c7db4ff6a241cdac174309078e9d34.jpg

     

    2015285581_Screenshot2024-04-14at3_59_52pm.thumb.jpg.a59fd0e06e421981b577c1932d799497.jpg

     

     

  4. 7 hours ago, KarrLaurie said:

    Is there a way to color up different areas of the terrain, or apply different texture to certain areas but at the same time allowing road and paths to be laid across different textures in the normal way.  

    Do you want these area to display in 2D and 3D views.

    Can you be a bit more specific.

    When you say "textures", do you really mean textures, or do you mean a colored or hatched area? 

    Do you want these areas to follow the terrain slope?

  5. 1 hour ago, Renerabbitt said:

    you can make a molding profile that becomes your planking and then convert it to a 3d molding profile

     

    Rene,

    It looks like you have used a 3D Symbol Molding?