glennw Posted February 24 Share Posted February 24 I am trying to create a tile-able texture from this .png file and I am not having much luck. The thing is, I need for X13. Can any one give me some pointers, or , if it is not too difficult I would be grateful if someone could do it for me. Link to comment Share on other sites More sharing options...
Renerabbitt Posted February 24 Share Posted February 24 1 hour ago, glennw said: Can any one give me some pointers, Here you go Link to comment Share on other sites More sharing options...
glennw Posted February 25 Author Share Posted February 25 Thanks Rene. Much appreciated! Link to comment Share on other sites More sharing options...
CADustin Posted Tuesday at 10:08 PM Share Posted Tuesday at 10:08 PM Hey Gen, looks like good guy Rene got you covered, but for next time, you can use the tile builder to make these kinds of materials. You need two things... -A seamless image of the material used to make the tile. We want all the tile lines removed so its just a slab of material for the builder to slice up into tile. -The Tile Builder, found in Chief X17 or above, or the external Tile Builder found here... https://chieftalk.chiefarchitect.com/topic/21560-custom-material-generation-with-substance-player/ For your seamless image, you can either use photoshop to remove all the tile/grout lines or use AI to do it for you to get something like this. From there you plop it into the tile builder with these settings to get pretty close to your target tile. From here you can tinker till it matches your individual taste. Good luck! let me know if you hit any snags if you try it. Link to comment Share on other sites More sharing options...
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