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I've attached a really simple plan just to show there is no curb cut for driveways or sidewalks.  can anyone let me know why this  is  happening.  I'm working on a 3 complex project with 6 units in each but not showing any curb cuts

 

thanks in advance

 

Levinafor CA CHIEF TALK.plan

for CA CHIEF TALK.plan

Edited by decorators3
plan
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1 minute ago, decorators3 said:

yes,, but cant seem to get it,, maybe its my defaults etc,,

I did have to finagle things a bit.

1. pulled back sidewalk AND pulled drive through to curb.

2. Intersected sidewalk on each side of the drive. In camera view I did have to pull the walk over the curb a bit to force it to merge with the drive cut-out. THEN went bak to the plan to square things up. Once I got the first side, I mirrored the walk to the other side and repeated the process.

 

Hope this helps.

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2 hours ago, PitMan71 said:

I did have to finagle things a bit.

1. pulled back sidewalk AND pulled drive through to curb.

2. Intersected sidewalk on each side of the drive. In camera view I did have to pull the walk over the curb a bit to force it to merge with the drive cut-out. THEN went bak to the plan to square things up. Once I got the first side, I mirrored the walk to the other side and repeated the process.

 

Hope this helps.

we shall see - but thanks for walking me through.  Chief doesn't make it easy for sure in that department.  they have it set up as if its as easy as pressing a key ha ha

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20 hours ago, decorators3 said:

Chief doesn't make it easy


I’m here to tell you, it’s not you. 

 

Chief is still unpredictable with curbs and automatically joining to roads and stuff. 
 

I take a different approach. 
I use a road with no curbs. 
Then I use a molding polyline to create the curb. This way I have complete control of how the curb is shaped in 3D space, independently of those dumb roads. On occasion I even have to use a slab for the road to avoid issues with complex intersections etc. 

 

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25 minutes ago, Michael_Gia said:


I’m here to tell you, it’s not you. 

 

Chief is still unpredictable with curbs and automatically joining to roads and stuff. 
 

I take a different approach. 
I use a road with no curbs. 
Then I use a molding polyline to create the curb. This way I have complete control of how the curb is shaped in 3D space, independently of those dumb roads. On occasion I even have to use a slab for the road to avoid issues with complex intersections etc. 

 

glad to hear its not me!!! thanks! it really shouldn't be that difficult they make it look so simple.. It is looks too good to be true.....

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