roof trusses


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Hi Levina, to show exposed trusses you can use a roof truss or model it manually using molding polylines, 3d solids, etc.

To use a roof truss, start by drawing a roof truss in the desired direction anywhere in plan view. Turn off 'Use Special Snapping. Move the truss close to the desired location. Then create a section view and accurately edit the truss polyline and Member Sizing and select 'Force Truss Rebuild'. Depending on your desired truss configuration, you may need to edit the framing members of the truss in the Truss Detail.

 

Roof trusses and molding lines will create proper woodgrain orientation automatically assuming the texture image has the woodgrain running vertically. You can also use general framing members for horizontal components and a post for vertical components. These 2 framing components are stable and will not 'jump' or rebuild to undesired shapes / positions.

 

Trusses and 3d moldings can behave oddly if you are not very familiar with their idiosyncrasies and how to overcome those to create stability.

3d solids are very stable but don't map wood material correctly.

 

When I want quick stability and flexibility I will use a general framing member for horizontals, a post for vertical, and a molding line for diagonal webs. Assign them to a layer of your choosing and paint them all with the same material for predictable results.

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1 hour ago, robdyck said:

Hi Levina, to show exposed trusses you can use a roof truss or model it manually using molding polylines, 3d solids, etc.

To use a roof truss, start by drawing a roof truss in the desired direction anywhere in plan view. Turn off 'Use Special Snapping. Move the truss close to the desired location. Then create a section view and accurately edit the truss polyline and Member Sizing and select 'Force Truss Rebuild'. Depending on your desired truss configuration, you may need to edit the framing members of the truss in the Truss Detail.

 

Roof trusses and molding lines will create proper woodgrain orientation automatically assuming the texture image has the woodgrain running vertically. You can also use general framing members for horizontal components and a post for vertical components. These 2 framing components are stable and will not 'jump' or rebuild to undesired shapes / positions.

 

Trusses and 3d moldings can behave oddly if you are not very familiar with their idiosyncrasies and how to overcome those to create stability.

3d solids are very stable but don't map wood material correctly.

 

When I want quick stability and flexibility I will use a general framing member for horizontals, a post for vertical, and a molding line for diagonal webs. Assign them to a layer of your choosing and paint them all with the same material for predictable results.

sounds complicated,, but i will do it.  Will I be able to do it for the area marked below.. that the only area he wants exposed trusses

 

Cheers

Levina

roof entrance.jpg

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