How to Make Textures "Tileable"


NorthwestBD
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I've looked all over for a long time trying to figure out how to make custom textures "tileable."  I have a lot of textures that would be perfect but some of them have a very obvious seam in them.  I have tried stretching etc. and for whatever reason the texture become contorted.  

 

I do have photoshop though I am not super familiar with how to eliminate that slight shadow gradient that is incredibly hard to avoid.  I've attached two files as an example.  One is the actual texture that I blend with a custom brown (123, 77, 43) that gives it a little more warmth.  The other image is just the result of the way that it is tiled.  I want to continue creating my own custom textures because I have had some great results from them.  Can anyone help me figure out how to eliminate these seams?

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post-695-0-34164800-1394829421_thumb.jpg

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