how to brighten up a walkthrough?


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Im doing a walkthrough for promo material, this is very early stages and this is a 10 FPS render just so you can see the issue. when i enter the building the rooms become very dark and dim looking. id like to brighten this up, i have tried setting the lights to 10k lumens but this was the result. Any tips or info to brighten the inside up would be greatly appreciated. (NOTE: I do have to render with shadows turned off as if not it takes me 3-5 hours for a rendering)

 

any info is greatly appreciated.

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Balance out your "Interior Ambient:" light level with your "Daytime Ambient:" light level.  Maybe find an average between the two as the exterior light level seems a bit washed out to me.  That should get rid of the change when you come inside.

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