Angled Rope light under stair rail?


rwaldrondesigns
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21 minutes ago, rwaldrondesigns said:

Hi Doug, 

 

Thanks- I did do this search and did not find a relevant response. 

Depending on the type of rendering style you are using, the simplest method will be to place a 3D molding in section view and give it a material that is 'emissive'.

Another less simple way would be to use 1 'added light', adjust its light settings, then replicate it using the 'transform/replicate object' tool. You can replicate the added light in the x,y,z direction so it will follow your stairs...you'll just need to confirm the rise and run of your stairs to make sure its accurate. I'd suggest using the exact same numbers so you have 1 light per tread. Or change the ratio to your liking.

Does that make sense?

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Just now, solver said:

 

My first thought, but not sure how it compares to a rope light.

 

ct1.thumb.png.96d6f6e1adde0b2a0ef4b24cb5ef07e1.png

This depends on the render view type and what the purpose for placement is. For a not-so-great visual, emissive is fine. If it was mine, I'd use added lights.

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