Ridge_Runner Posted July 31, 2018 Share Posted July 31, 2018 For some time now I have been receiving this message when I open camera views. The missing textures list varies from one to multiple missing texture elements, like this normal map. What is confusing is my D: drive is a DVD drive. I have never loaded any textures from this drive. All of my textures come from either CA or the internet, never from a DVD. Any ideas why this might be happening? BTW, when I backup the file with a full backup the so-called missing normal map is in my textures folder on my C: drive. Link to comment Share on other sites More sharing options...
Kbird1 Posted July 31, 2018 Share Posted July 31, 2018 did you try resetting the Search Folders in Preferences>Reset Options>Reset Search Folders ? maybe that will for it to look at the default Folders on C where CA is installed.... ??? 1 Link to comment Share on other sites More sharing options...
Ridge_Runner Posted July 31, 2018 Author Share Posted July 31, 2018 Thanks, Mick. I went in and reset the Search Folders per your suggestion and then opened another camera overview. I didn't get the "missing textures" dbx; I hope that was it. Still don't know how that path could have ever been included in the search options. Thanks again. Link to comment Share on other sites More sharing options...
Kbird1 Posted July 31, 2018 Share Posted July 31, 2018 Fingers Crossed If like me you open Forum plans , things seem to get messed up sometimes with missing texture searches , you can also make CA look in a Particular Folder eg if you have a Textures/Materials Folder of your own kept separate from CA's stuff. Link to comment Share on other sites More sharing options...
Ridge_Runner Posted July 31, 2018 Author Share Posted July 31, 2018 Dbx came back. Opened another overall camera view and got the same message. It's not too big a deal but it sure is aggravating. Link to comment Share on other sites More sharing options...
Kbird1 Posted July 31, 2018 Share Posted July 31, 2018 Did you point the Plan to the File in CA Textures folder? is it just one file or multiple ones? Link to comment Share on other sites More sharing options...
Ridge_Runner Posted July 31, 2018 Author Share Posted July 31, 2018 I will check the path, Eric. Thanks On 7/31/2018 at 3:51 AM, Kbird1 said: is it just one file or multiple ones? Expand Varies from the one to several. I mainly get the multiple files message when I do a full backup of the layout file. The dbx I show above is when opening 3D camera views. Will check further. I am beginning to think the issue is related to updated catalogs. When I get the multiple files dbx they are typically stone textures from the Manufacturer's library, Coronado I think. They may have discontinued or updated some of the textures with the last update, possibly with a different name. Link to comment Share on other sites More sharing options...
Ridge_Runner Posted July 31, 2018 Author Share Posted July 31, 2018 Would one of you be so kind and check your normal map location for CA's "Ship-Lap(litegrey)" material in the: Core Catalogs\Materials\Siding & Paneling\Ship-Lap\ ? Following Eric's suggestion I looked in the path for that material and, sure enough, it is set to that crazy D: location. So, I would like to know where your material is set to since I would not have set mine to that mystical location, especially since it is a Core Catalog material. Link to comment Share on other sites More sharing options...
Kbird1 Posted July 31, 2018 Share Posted July 31, 2018 On 7/31/2018 at 4:38 PM, Ridge_Runner said: Would one of you be so kind and check your normal map location for CA's "Ship-Lap(litegrey)" material in the: Core Catalogs\Materials\Siding & Paneling\Ship-Lap\ ? Following Eric's suggestion I looked in the path for that material and, sure enough, it is set to that crazy D: location. So, I would like to know where your material is set to since I would not have set mine to that mystical location, especially since it is a Core Catalog material. Expand Mine is at: C:\ProgramData\Chief Architect Premier X10\Referenced Files\CoreCatalogFiles.zip#zip:Beadboard(litegrey).jpg here it is in case you need it Shiplap_LiteGray.calibzFetching info... Link to comment Share on other sites More sharing options...
Ridge_Runner Posted July 31, 2018 Author Share Posted July 31, 2018 Thanks, Mick. I went into my similar X9 folder but could not find the file I was looking for with a jpg extension (which was the extension the error dbx showed). I did find the file with a png extension. I went into my edit plan material dbx and went to browse for the file; I was able to locate it OK but when I tried to select it (the png version) it would not add the file to the dbx. I was able to select the png file but it would never show as being used in the material dbx. I will try again. Thanks for the help. Link to comment Share on other sites More sharing options...
Kbird1 Posted July 31, 2018 Share Posted July 31, 2018 Open the png with Paint and save as .jpg instead may work if the exported library doesn't work? . You can unzip the exported library above with 7Zip or Winzip, a .calibz is just a zip file really and get the texture out that way too and put it wherever you need it. M. Link to comment Share on other sites More sharing options...
Ridge_Runner Posted July 31, 2018 Author Share Posted July 31, 2018 Thanks, Mick Link to comment Share on other sites More sharing options...
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