Boxed eave issue


dskogg
 Share

Recommended Posts

Thanks Micheal, I knew it was simple but with all the tools available it can be hard to tell the difference between those rotate buttons in the 3D box specification dialog and the other tools like the rotate handles in 3D views or the rotate command in the transform replicate tool. Each one seems to affect the object differently. Your method works great though. Thanks again!

Link to comment
Share on other sites

5 minutes ago, misterwiley said:

Thanks Micheal, I knew it was simple but with all the tools available it can be hard to tell the difference between those rotate buttons in the 3D box specification dialog and the other tools like the rotate handles in 3D views or the rotate command in the transform replicate tool. Each one seems to affect the object differently. Your method works great though. Thanks again!

 

You bet.  Just a few extra little tips too...

  • Boxes, Polyline Solids, and Solids all behave a little differently.
  • Editing Boxes and Polyline Solids in certain ways will automatically convert them to Solids.
  • When rotating and resizing Solids, it's important that you select the correct Face if you want to get the desired results.
  • Group selecting the aforementioned objects before rotating will commonly have a different affect than a single click selection and can give you additional capabilities.
  • Upvote 1
Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share