Tony_Sterba 1 Posted January 23, 2017 This is a quick 2 pass rendering - but even if I let it go for 30 minutes, it will pass around 90 times. Even after 90 times - the stone looks fluffy. I am using cultured stone - black rundle - bump map set to 0.05......still - I can't get this to look sharp. I notice there are a few stones I use that don't work out to well for sharpness. I have never had a client complain about it - but it bugs me. I use Chief for exterior renderings only - so I guess you could say I am a softcore user. IS there any hardcore users out there that can give me some tips for raytrace settings? Share this post Link to post Share on other sites
MPDesign 29 Posted January 23, 2017 try a different stone, the image of the texture is the problem. to low a resolution. Share this post Link to post Share on other sites
Tony_Sterba 1 Posted January 24, 2017 Thanks Michael. i am duplicating what the client picked for exterior finishes - and the stone that the client selected in reality - trying to match as best I could. I ended up google searching the same stone and created my own material. Not my preferred way - as when the material is replicated - the seams done't line up as nice as they should. Oh well - that is why it is only a rendering Thanks for your response! Share this post Link to post Share on other sites