Kduke11

Pocket Doors

Recommended Posts

Anyone else notice this.... With an update or something the pocket doors have a "left" and "right" swing to them. Pocket doors should not have a swing. In the DBX the swing angle is grayed out but it gives a different callout and shows left or right in the schedule. 

Share this post


Link to post
Share on other sites

I will have to check this.  I assume you're talking about the latest X8 update.

If there now is the ability to change the swing direction for Pocket Doors it would be so that a "Barn Door Symbol" could be switched from one side of a wall to the other side.  These Symbols have an offset y-origin.  Switching the swing direction would make this work.

Share this post


Link to post
Share on other sites

I checked and I don't find this at all.  Can you show where it's happening?

Share this post


Link to post
Share on other sites

This is a mess. The wall reverse layer is whats changing the pocket door "swing direction" . Not seeing any Bran door info in the door DBX for pocket doors.

Share this post


Link to post
Share on other sites

There isn't any "Barn Door" in the Door dbx.  You have to use a "Library Door" with the y-origin offset about -4".  This will then show in 3D as "Surface Mounted" instead of as a "Pocket".

 

I wasn't aware that reversing the wall layers would make such a door switch sides.  It still doesn't solve the display problem in the Plan View - since it still displays as a "Pocket Door".

Editing the Description in the Components Dialog can allow that to be changed in the Door Schedule.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

  • Member Statistics

    27874
    Total Members
    6254
    Most Online
    EmilyChief
    Newest Member
    EmilyChief
    Joined