evergreen

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Posts posted by evergreen

  1. I drew a ceiling plane in the main building and pulled the wall material up in the gable section of the wings.

    I do get some Z-fighting on gable wall over siding, changed surface material thickness but did not seem to make a difference, have to mess around a little on that one.

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  2. My first thought because of the skewed layout was the need to create the cathedral ceilings manually but then noticed the way CA framed the second floor/ceiling.

    Could be a couple of things going on. Not sure...maybe some of the roof/framing pros will chime in.

  3. Not sure what you are after exactly, but when I frame out for a window, I need to have the "room" for, well, "the framing" the studs, trimmers, header  to properly install the window... not to mention room for interior/exterior trim. Your situation looks a bit "tight".

    • Upvote 1
  4. 1) Put in a picture Window/Door (although, I think any window will work) , I think the door has to be a glass door only

    2) While in cross section view, use CAD lines/arcs to draw your muntins

    3) make block out of your cad objectspost-82-0-59394400-1421082758.jpg

    4) select your window

    5) convert to muntins using icon at bottom of screenpost-82-0-69553900-1421082775.jpg

     

    Search "Creating Custom Muntins" in knowledge base - I believe there are videos on this as well.

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  5. When you drop in a primitive, you do have control over its rotation about x, y, or z when you open it for spec....however, as soon as you modify that 3D shape (and it still remains a 3D shape), that control is lost...you get one dbx for pre-modification, another for post...the latter of which limits your options :(

    Not sure if missed something here, but that's how I see it...

    contacted tech support.

  6. There are many RT settings/adjustments to "approach" a photo realistic image. To start, if you are setting up an interior RT, and if its one room, turn off all other light sources in other rooms. Then, set the RT image size small enough to see the detail you are after and let it run a few times to see your result...I find that after just a few passes, you can get an idea of what the final image will produce. The smaller image speeds up the RT. Again depending on what you are after, you may need to mess around with materials too. Once you are satisfied, resize the RT image. Be careful, you can get caught up with adjusting the lighting/material. Need to know when to call it quits.

     

    As far as exterior RT, I pretty much do the same as Jintu (see above)...I don't use "Environmental Light" either, just raise the "Direct Sunlight Intensity" (some where around 5) gives great shadows. Smooth out the shadows, by changing the materials "roughness" value to have it look more realistic.

  7. I would miss it, for instance, when I activate the framing annoset, it also activatices the framing cad layer for new lines, circles, boxes, so they don't show up on all the other annosets I have.

     

    clutter management...got it!

    Thanks Robert, Perry

  8. See attached:

    When working with Annotation Sets, what is the role of the "Cad Layer" in this setting...put another way, if it wasn't there, would it be missed?

    From what I gather, so far, layer assignments can be set for each category, ("Dimensions", "Rich Text", "Text", etc.) independent of the CAD Layer assignment.

     

     

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