evergreen

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Posts posted by evergreen

  1. Alan, Joe,

    Thanks for the feedback...

    So, CA looks to have (OOB) the "printed" text height default to 1/8" high?

    So, as long as you match the anno scale in plan with the layout scale, this is the end result?... will mess around with this some more, but seems pretty straight forward....

    As far as layer sets and annotation sets as a whole, haven't quite got my head around this yet as far as controlling what's visible (or not) in a particular view.

  2. Been doing a lot of 3D models, selling a lot of jobs :), love Chief.....BUT, getting more into the layouts for spec and using dimensioning and other annotation and....... well...let me do this.....

    I have been a user of ACAD since version 3 and when it comes to the dimensioning and annotation, the logic is this way;

     

    1) you create your line work in what's called "model space" (and in model space you can annotate, but must watch your scaling for printing purposes) then,

    2) you create "layout sheet(s)", bring your model into the layout at the desired/required scale, THEN, do all/most of the dimensioning and annotation.

     

    The "model space" is like "plan view" in Chief, and the "layout sheet(s) serve a similar purpose.

     

    However, in ACAD, you set up the printed size of the annotation and dimension line work as a separate entity, and overlay it in the layout view. It is independent of the scale of the model when used in this way.

    You can set up many different text heights as desired, and choose whichever when annotating (same for the dimension line work and arrows).

    Again, no matter the model scale, or sheet size, the printed size you choose is the printed size you get!

     

    Is there a similar way to do this in Chief, or must I be more conscious of the scaling prior to the layout? I believe, at least the dimensioning in Chief must take place in plan/sections view only.

     

    Any input on the inner workings in Chief, in this area, would be appreciated....

     

    Thanks - Mike

     

     

  3. Thanks Scott. I also agree with you about using "some" kind of wall rather then cabinets. In my experience, so far with CA, many operations that are used to draw are logically. If you are building walls, use the "wall" tool, cabinets, "cabinet" tool and so on...

    By the way...good advice my friend, see attached...this could have been the approach for me rather then half wall tool!

    They should "add" that ability to the half wall tool.

    Only draw back, you can't directly change wall height from DB when you select the wall when using a regular wall tool. (maybe you can and I am missing it)

    You can however with the half wall tool. Oh well...

    Anyway, I sold the job!

    post-82-0-47675500-1393507914_thumb.jpg

  4. I suppose, but when I think of it though, its not the "actual" way it is done. In the field, I do actually build "half walls" which my counters sit on and cabinets butt into. I know, I know, for the sake of presentation, does it really matter how one gets to the end result.

    Thanks for the feed back!

  5. Thanks Kirk...But, I'll add this to wish list.

    Its great that you can select a room and VaVoom...the hole room has moldings, but in addition to that, be able to select an individual wall(s) to add/modify as well.

  6. From what I understand, you select the moldings option by room only, not by selecting the wall. Ok no problem. See attached. I put together a service counter for a department store using the half wall tool. All was good until I needed base moldings on the outside as shown...I used a polyline solid to get what you see...a little tedious...is there another more direct, "faster" way?

    post-82-0-92331700-1393444357_thumb.jpg

  7. Ok...

    Question, when creating a new shape (within CA) like the valley plate mentioned above, what is best to use, slab?, p-solid?, primitives?, or something else (if there is a "something else")

    I'm sure it depends of course on what is needed. If you can elaborate...

    Thanks

  8. Thank you all for your input...

    Randy, the video from Allen Brown is perfect, and what he did will works fine for me (without much effort)

    Rod, what software did you use to create that solid?

    Yeah, AutoCAD's 3D architecture is amazing. When creating this plate for example, you put the UCS in that roof plane and simply draw!

  9. For illustration only, I am trying to plate my valley. See attached.

    In the field, one way to construct a reversed gable is by doing a frame-over. In doing this, you plate the valley which receives the jack rafters . It seems as though CA ONLY constructs these valleys so the other roof members tie into a "valley rafter". Am I missing a tool/method that CA already offers, or is this a work around via p-solids? You can see my attempt falls short...hate to have to open AutoCAD to accomplish this...any feedback on this?

     

    Also, did a camera view of this image and tried using "Save as thumbnail" but no DB opens and I am not sure where it is sent (if at all). What is the correct way to save thumbnail to attach in post?

    This image was opened in a layout then exported.

    post-82-0-59085700-1393198540_thumb.jpg

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  10. Thanks!

    Genetica, from what I experienced so far and watched via "You Tube", is pretty amazing but pretty intense too...I'll check out some of these others and maybe at least one them will suit my needs without much of an effort.

  11. Lew,  trying to check out "Texture Studio"...all seemed to download properly, but when I pick the application icon, I get a small DOS window for a split second, then it disappears. Not sure what's going on...any thoughts?

  12. "Genetica"...you can download a free trial version...sample videos, you tube...bit of a learning curve... with a little luck, I managed to modify one texture...looks great! You can also make one from scratch...haven't tried that yet.