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Posts posted by Chopsaw
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5 hours ago, TeaTime said:
I've had this happen before specifically when two overhangs are overtop one another - it's like the program isn't sure which roof plane needs lookouts/outlookers/whateveryouwannacall'ems and only builds them on one.
That is definitely an understatement. I have had to manually build lookouts because of that situation and then had them jump to the other roof plane when the plan is closed and reopened.
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Use the 2x6 studs in your wall definition and then add the posts manually in the wall detail by modifying a stud. Unfortunately you cant have two stud sizes in a wall or two walls in the same space.
If you want it all auto you may be able to make it work with alternating wall types. But the other makes your construction details make a bit more sense if you use wall details.
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1 hour ago, glennw said:
it is butting up against a wall "roof"- therefore, no lookouts.
It always seems to take a 4 year old to set things straight.
Funny how you get a certain word or three stuck in your head and can't get it out even with a good screen shot... "Outrigger" "Lookout" "Outlooker" "Thingamajigger"
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6 minutes ago, ChiefUserBigRob said:
Every time I mirror them (other jobs) they float out in space.
I forget what causes them to float. I sent that in so long ago I figured they had it fixed. Check the "Automatic Height" setting.
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1 minute ago, ChiefUserBigRob said:
I guess the main question here is can we manually add them like rafters and joists?
No. This is not a CA option. Copy and paste or save one to library for general use.
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It looks like you have some there Rob... Try to copy and paste.
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6 hours ago, ChiefUserBigRob said:
How do you guys manually add outriggers and keep them orientated to the slope?
Typically if there is an issue where they don't generate it is on one side of the roof and not the other, so I copy and reflect usually, at least for me that is usually what happens.
If I have a situation where there are none I have one in my library that I can pull out and apply. Pretty sure I have posted that before.
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4 minutes ago, Drew-PRH said:
Thank you Chopsaw. I did not realize it had to be done for every window individually.
I was hoping there might be a field to pull from when entered once - this will work just great.
You can group select all the windows at once and do it with one entry. At least all the windows on one floor anyway.
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Yes things are a little different in X15.. It seems you are building with rafters but you have yet you have trusses set to display in your dialogue box diagrams. I think you need to go back to your build roof menu and set that up for rafters and the appropriate birds mouth. Then things will behave for you as expected.
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More information may be required as it sounds like maybe you just need to reframe after adjusting the structure or pitch. Just like when you move a door or window in a framed wall.. you need to then reframe the wall. Post a few screen shots of the trouble spots and we may even need to take a look at the plan file. Also step by step how it ended up that way.
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That seems like a pretty good reason to use Rich Text. Any sort of inconsistency with that CSV that might be carrying through ? Line one is not so great but line thee looks fine.
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Do you actually have a roof plane in place or are you extending the rafters beyond the roof plane. Trim to soffit may be the reason you are getting 2x6. Just a guess though without seeing the plan file.
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It appears you may have selected " Flush Eave" rather than " Boxed Eave " in Roof Plane Specification > Options.
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17 minutes ago, DeLayDesign said:
All Manual roof planes.
Manual usually gives you more control but did you happen to try auto ? Other wise you may need to post the plan or share the video.
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No sorry I don't think so, but you can have a floating toolbar that can be completely turned off until you need it for "cabinets" or such.
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Is that an auto roof return or a manually placed roof plane ?
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1 hour ago, JKEdmo said:
I thought it'd be nice if paper size could be "locked" to sheet size such as with a check box.
Yes that sure would be nice. Or at least a project specific memory that you only need to set once. Perhaps send that over to suggestions.
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It appears that you have adjusted the pattern of the material which works in the vector views but does not affect the standard or raster views where the texture is used. There are corresponding Course Brick materials in the core library that should work for you. However you may still need to rotate them.
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2 hours ago, ChiefUserBigRob said:
I say just leave it an arched window at the top and move on.
Is that an operating window ? If not and it is just fixed with grills then I think you could take a stock window with a slanted top and bottom and rotate it 90° then bend it. Unfortunately I think you would need to bend a straight one first and measure the distortion to determine the initial slant you would need to start with. Can you tell I like the original screenshot ?
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55 minutes ago, ChiefUserBigRob said:
Yeah and it probably isn't even something you can get special ordered in a timely manner. I say just leave it an arched window at the top and move on.
One thing is for sure, you won't mistake it for a door with the arched base.
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2 hours ago, ChiefUserBigRob said:
Thanks chop, let me give that a try.
Actually Rob, that was fun but I don't think it will work for you since I am not sure there is a way to keep the sides vertical. You may need to build from scratch with moldings and solids.
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Just now, DRAWZILLA said:
I think she is referencing an additional lic., but I think she already has X14. and of course she can still use any prior version.
Yes I agree but the question was about a brand new license. And using X14 with the new license for the purpose of collaboration.
Quadrant Bearing - Zero Minutes Displayed
in General Q & A
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No CA setting for that. It can be done with a very complex macro and referenced line label.