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65 ExcellentAbout PitMan71
- Birthday 04/30/1971
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I looked into this.... I see what you are referring to... The only way that I can find to do this is to do the math and make the adjustment or explode the dormer. If not exploded you can't dimension to the dimension layer of the walls in it. The only way I could find to dimension it was to drag grips to it and that wasn't attached to the wall dimension layer. The dormer tool is really nice. These improvements would make it better and more useful, IMO.
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Totally get that..... I wonder if it's something Chief fixed in a later version?
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I had this come up a week or so ago. In a section view, drag the bottom of the joist more toward the roof and it should clip it. Also, there might need to be a railing wall or beam there for it to recognize that there is something to bear on. In my case, there was an exterior wall. I just drug the joist toward the roof and the system clipped it. You can always just turn off framing layer in that view AND you might be able to apply a profile to those ends if the above doesn't work. That ways my backup plan. Just remember you can only scarf cut a joist so much before its structural integrity is compromised.
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it is.... As Chris mentioned. Occasionally, I will change the display to different floors depending on where I need to see it at the time. Generally tho I show the roof on the first floor OR on the floor where it mostly bears. I have moments like that too. BUT, I just remind myself that I had way more of those moments when I used SoftPlan. AND a lot of those moments are self imposed.
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Once you get the walls showing you will probably need to change them to rail walls so you can set the height. Under railing style panel check specify railing, select "Solid". Then on newels/Balusters panel set height.
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"Roof over this room" is the only thing that should be checked.
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In the Rooms default settings, the function is set to "Open Below" Changing that should fix the floor disappearing. See your other post for an image showing you how to find that.
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I think this might be due to the fact that the "Santuary Expansion" Room function is set to "Open Below". When I changed that the floor showed up. hope this helps.
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The stair landing is clipping the walls underneath. I would do your stage as a 3d object so it ignores that or raise the floor in that space.
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Check the structure panel of both rooms. I think you have "Roof over this room" clicked in only one.
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Click on the roof. There is are a couple buttons that become available. One moves the roof plane up and the other vice versa.
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Thanks to all of you who commented... I downloaded and installed X17 today. Look is it's not much different than X16. I also pulled in one of my plans.... I didn't save it but I also didn't see anything wonky in it. So far so good.
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Anybody use X16 and X17 at the same time for different projects? Or did you upgrade and move everything to the new version? I feel it would be best to finish X16 projects in X16 and start new projects in X17. Anyway, I am concerned that X16 projects near completion in X17 might have some unknown adjustments if I import them. Thanks in advance.
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Might want to combine your posts on this topic.
