HumbleChief

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Posts posted by HumbleChief

  1. Just now, DRAWCO said:

    Got it. Now how can I make it stand out more? I tried making the line style larger but doesn't seem to make a difference.

    Check out the pattern settings under 'wall type' in the plan I posted. There's 2 different settings. See if you can duplicate or get the look you want.

  2. 1 minute ago, Kbird1 said:

     

    I guess I added it many moons ago?  I've been using a custom toolbar for years..... as from your post it sounds like it is not normally there...

     

    M.

    Yeah something I never needed to add, and will probably not use as I never turn off patterns but good to know.

  3. 1 minute ago, Kbird1 said:

     

    there are 2-3 places to do it and you may need to toggle more than 1 depending on what you have done....

     

    image.thumb.png.a2a4fa276fb202a8a553426d8c84a90c.png  image.thumb.png.834645380386a507db3c0ccb996d36ef.png  image.thumb.png.b4996a8c3c968272b64cbb78e8e6beaf.png

    Nice Mick, had no idea those options were available. Mine are on by default I guess as I've never had a need to not have patterns show.

  4. I've got 2 stucco fills. One for existing construction and one for new. Had them for so long can't exactly remember how they were created but here's a plan file that might help and a pic of what they look like in vector elevation. Hope that might help.

     

     

    stucco fill.png

    stucco fill 1.plan

  5. 1 hour ago, Larry_Sweeney said:

    I realize there is no "great" solution to this "new" spam problem, but it needs to be better than it is at present.

    Why? I saw the spam, scrolled to the newest post, read the great advice that is Chief's forum, and moved on. Not sure what the real problem is.

  6. 1 hour ago, Joe_Carrick said:

    It was actually more than 8 hours.  If you took a close look at the posting times you would have seen that they were at intervals of 3 minutes to 2 hours.

    I was not trying to detail the exact time the spam was posted for but was trying to illustrate that with just a little patience, the problem, if it really is one, resolves itself without the need for new rules and posting regulations.

  7. Ok, let's please try and not fix a problem that may not really be a problem. I saw the spam today and just scrolled to the newest post. Logged in again and it was gone and caused no real hardship. Is it really a problem? 

  8. 1 hour ago, Joe_Carrick said:

    IMNSHO we shouldn't have to see these at all.  I'm not sure how it might work, but maybe it would be possible to require a valid Chief subscription to be able to post - at least in most of the forums.

    Please don't encourage Chief to require some arcane validation to post to try and eradicate a spam problem that last for half an hour. Next thing you know we'll have to take our shoes off before we post...;)

    • Downvote 1
  9. 13 minutes ago, dvogel1 said:

    Hi. I'm trying to create a terrain plane that slopes in two directions. To visualize this hold a flat object (notebook) so that it is a horizontal plane. Then rotate one edge down a little. That's sloping in one direction. Now rotate an adjacent edge down. Now it's sloping in two directions. That is, all four corner points are at different elevations. Ideally, there would be a tool to draw a rectangle and then define each corner to be at a different elevation. Without that tool, how can you do this?

     

    Thanks, Don

    Have you tried it? A terrain can be defined in virtually unlimited shapes and manners using elevation points, lines and regions.

  10. Thanks so much for the ideas and comments. Just tried the ceiling plane method and it seems to work well but just to add a couple details to the technique and correct please if mistaken.

     

    1. Set up first floor default structure at 8 ft. plus the height of the 2 x 12' ( in this case) framing for the ceiling plane.

     

    2. Second floor default to 8ft.

     

    3. Back to first floor and draw in new ceiling plane.

     

    4. Set the structure of the CP to 2 x 12 (11.25")

     

    5. Set new ceiling plane's pitch to '0' .

     

    6. Lock pitch at '0' and set 'ridge' height 11.25" lower than default value.

     

    7. Hit OK.

     

    8. Thank Perry for the great idea.

     

    Thanks P.

    • Upvote 1
  11. As the OP I realize there's nothing inherently wrong with Chief's 'room based' paradigm but there are, mostly unwritten, rules that must be followed to get good results and those results are generally very good. In the OP I made the error of simply adjusting the floor height, thinking that that alone would adjust the floor height as in a video from a previous version showing the split level technique. Seemed logical at the time but it turns out the stem wall height must be altered as well in order to get the floor height adjusted properly.

     

    If I had to program Chief's behavior in such matters I would have the floor height transfer its value directly to the stem wall height by default (as the training video showed) that way floor height could be changed by simply setting the floor height. The stem wall height could then be altered but at least the floor height would be set by setting the floor height. Now I know but it seemed really strange to me at the time that setting the floor height would not set the floor height.