Chiefer

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Posts posted by Chiefer

  1. Hi Kirk,

     

    Yes it works fine.

     

    Please suggest to the content team to add Blur (Gloss) property to the material class settings. This must be functional to RTs  with or without using photons.

     

    We can use this to any surface like metals, wood, walls.

     

    What I would do at the moment is to apply a customized bumpmap to blur reflections.

     

    Attached is a Phoebe RT without photon. The hood is a mirror with bumpmap. It looks right from a distance...

    post-121-0-23365700-1413930105_thumb.jpg

  2.  

    Blender 2.72 is here http://www.blender.org/download/  or Feature Page http://www.blender.org/features/2-72/

     

    then you need the two files in the link Jintu points to above as well for the Standalone to work it looks like....

     

    https://www.corona-renderer.com/wiki/blender2corona/installation

     

    this page has a security cert. error in IE but opens fine in Chrome for me...

     

    M.

     

    Edit:

     

    The Installation Instructions are a little out of date with Blender 2.72 so this should help :

     

     

    1. Extract Corona Standalone to your hard drive.
    2. From the .zip file of the exporter, extract the contained folder named “render_corona”. (only this folder is in download)
    3. Put the “render_corona” folder into your <blender installation directory>\2.72\scripts\addons
    4. Enable the addon from the preferences panel, under the “Render” category (Put Check in Box on Right)
    5. In the preferences panel, set the path to the Corona Standalone directory containing the Corona executable. ( done for you now)
    6. Select “Corona” from the render engine dropdown.
    7. Set the project export path in the Corona Render panel in the Render tab
    8. If you have a Nvidia Videocard you can enable the CUDA Cores too it looks like (left side of pic)
    9. Now I just have to learn how to use it :)

     

    Hi

     

    Thanks for your tutorial. Please allow me to repost this in the Corona thread, this information is important. The question is how. :)

  3.  

    What are the minimum software requirements? You currently need an x64 3ds MAX 2011-2015 running on Windows Vista or newer.    

     

     

    That might be the problem I'm having in downloading it? I don't have 3d s Max and really have no plans to spend $3500 on it anytime soon. For what I do, not worth that cost.

     

    No need to buy 3dsmax. You can try Corona for Blender they are both free.

     

    There is also a StandAlone version but I haven't tried it yet.

     

    https://corona-renderer.com/forum/index.php?topic=905.0

  4. I have no idea why you cannot find it. Maybe it went straight to your 3dsMax root folder. Try the standalone.

     

    What it says here are true: It's a one-click process. I find easy to use, That's all I can say,

     

    Main advantages
    • Free for commercial use without any limitations, with user-friendly pricing planned for future releases.
    • Easy to use - most scenes can be rendered with default settings, without changing a single parameter! Most new users are able to learn Corona in 1-3 days. And it is a deeply integrated 3ds MAX plugin, not only an exporter.
    • High quality results with no interpolation artifacts or splotches. Only 100% crisp ray-traced shadows and GI. Even biased results are very close to the unbiased reference.
    • Fast rendering with immediate feedback with the progressive rendering. Corona can quickly render complicated scenes with glossy reflections, soft shadows, massive vegetation, etc.
    • Fast development - There is a new major version every few months. Most serious reported bugs are fixed in a matter of days. Users can propose new features, and most of the good suggestions are implemented in the next major release.