Chiefer

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Posts posted by Chiefer

  1. Here are my typical exterior raytrace settings that You can try.

    A) General

    Increase number of passes to get rid of the pixelation. Try 10 passes or more.

    B )Lighting

    Uncheck Use CAmera View settings and use a dark grey or skyblue color.

    Ambient Occlusion: min. .1 - max. 3 or 4

    Direct Sunlight: 4 to 6

    C) Advanced

    Check only the Use Photon Mapping. Caustics and Depth of field are taking too much time to compute, prolonging render time. (You may also uncheck them altogether specially for exterior shots. Lighting Settings above may compensate enough for their absence).

     

    D) Image properties

    Contrast - 60%
     

  2. Kirk, I too am having this issue along the Raytrace taking too long.  I understand that to reduce the time I can save just the area that I want to Raytrace and delete everything else but doesn't that negate the point.  I am doing a simple kitchen Raytrace no Photo mapping and after 10 passes or 10 min. it still has not completed the Raytrace.

    Your raytrace seems complete as shown in your image. Michael (Alaskan Son) is correct -'If you have it set as "no limit", the ray trace will never "finish" ' :)

  3. I am having an issue with these light spots on the floor when doing my ray traces. How can I minimize them? I am adding point lights just to brighten up the images, I've tried lowering the wattage/lumens in the light data box, but that doesn't seem to help. What suggestions can you give me to improve?

    You may increase the U-V roughness of the floor material to 95 - 100% or change Material Class to "Reflective" with a reflection value of less than 5%.

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