MikeJG

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Everything posted by MikeJG

  1. Perfect! Thanks a lot, that was bugging me.
  2. On layouts in X6, when printing to a .pdf, if I have 'print in color' unchecked, the floor plans would come out in black and white, but any images (renderings) would still be in color. Now on X7, if 'print in color' is unchecked, the renderings come out in black & white too. I use Nitro PDF Creator. Does anyone have any idea how to fix this? Thanks
  3. I found this on 3D Warehouse (https://3dwarehouse.sketchup.com/index.html). It's not exactly right but I hope it works for you. Tube Heater.calibz Here's an exterior spot from the Deck Lighting Bonus Library I rotated for you. Spot Light.calibz
  4. MikeJG

    Library

    I had that happen on X6 a couple of times. I was able to use system restore to get back to the day before for the user library. I think I had to re-install the core/bonus/manufacturer libraries. You might check with tech support first though, they may have a better idea.
  5. You can get the corner you want if you make the wall straight and use the Chief angle bay window under the window tools. Then you can specify the angle, depth and wall type. You will have to modify each of the windows manually though which is kind of a pain. Hope that helps.
  6. I'm trying to add frieze board to the roof of this plan on which I've manually drawn the roofs. I don't show frieze very often. I specified the frieze I want in the frieze tab on the build roof dbx and then checked build fascia and roof trim but nothing happens? Am I missing something or do I have to do all the frieze as 3D molding polylines? Thanks Georgetown Frieze Problem 040815.plan
  7. It does but if you double-click it, it will actually split the line at that point.
  8. That's weird. I initially opened it in X7 and it didn't show up, then I opened it on X6 and it does. It's coming from the angled wall in the foyer behind the fridge. I just moved that wall a bit then moved it back and it went away.
  9. When you rebuild the roofs it's going to change all of the materials to the default. You're going to have to change the material for the individual roof planes after you rebuild and don't rebuild them again. You can do this in a 3d view and use the materials painter or you can open each roof plane and change the material in the roof plane specifications.
  10. That's a really great idea. You should post it in suggestions.
  11. I don't think there's a way to do what you want. CA won't let you have two levels below the 1st floor. Your basement floor needs to be CA floor 1 with the floor height at 0mm. Then CA floor 2 floor height would be +2400mm even though it's actually the ground floor. You can label the floors however you want with text boxes. The only thing that would be weird is the Change Floor/Reference button on the toolbar.
  12. Joe, The result was coming out "D30" regardless.of whether it was a double door or not. I was determined to try to figure it out for myself, so I did some googling. It turns out I had to remove the quotes from around "true" on the 2nd line so it reads now: case when is_double_door == true w = (width/2).round.divmod(12) result = "2-D"+"#{w[0]}#{w[1].round}" else w = width.round.divmod(12) result = "D"+"#{w[0]}#{w[1].round}" end result Now it works! Thanks again for taking the time to help!
  13. I did it in X6, but I just tried again in X7 and it worked fine. You might try using a thinner wall for the bay (I used a 4" wall) and I made the wall solid white to hide the fact that the windows didn't quite touch. I also had to adjust the width of the flankers manually in elevation view. When I opened the window and tried to adjust the width to 21 5/8", it would drop them to 19" all on it's own. In elevation view I could get them to 21 1/2" (close enough I guess).
  14. Joe, Thanks again for your help! I'm getting an evaluation error. See below:
  15. Is it possible to have an if/else statement in a macro? What I would like to do is have a door label macro that will give me a different result based on whether it is a double door or not. (There are also a bunch of other applications for this that I'm thinking about). For instance, the way we label doors around here a 3-0 swing door would be "D30". However, as a double door it would be "2-D16". So the statement would be something like: If is_double_door = true then "2-D" width / 2 Else "D" width If it can be done, what would the syntax look like? Any help would be appreciated.
  16. Yeah, the bay windows have been largely unchanged for a long time. Anyway, here's an example of how I do them: Bay Demo.plan I checked "No trimmers for Components" and "No framing between components". I think the 'join casing on the outside' function is gone, so I just created a new wall type out of a white material so it looks right. Then I modified each of the windows manually then lowered the roof and raised the floor. This is based on a real Andersen window, but I had to increase the projection about 2" so the flanking windows' casing didn't stick in the wall. Unfortunately, you cant copy and paste bay windows, however I figured out that if you copy the wall that it's on, the bay will go with it! Good luck.
  17. MikeJG

    Macro Help

    Joe, That works perfectly! What I'm doing is making automatic labels for Andersen windows. On double-hungs the width of the unit size is 1 5/8" wider than the window label. For instance a 30 width window is actually 37 5/8" wide. With the macro I can make the unit the correct size and have the label read correctly. I've been doing it manually all this time. Thanks!
  18. MikeJG

    Macro Help

    Thanks for the response. I put in: arr = width.round.divmod(12) arr = arr-1.625 "#{arr[0]}#{arr[1].round}" and I get this evaluation error?
  19. The Door and Drawer styles for the individual cabinets need to be set at "Use Default" for that to work.
  20. I'm brand new to macros and I've watched the training video. I'm trying to create a macro that takes the result of the FormattedOpeningWidth macro and subtract 1 5/8" from it. Here's the FormattedOpeningWidth macro: arr = width.round.divmod(12) "#{arr[0]}#{arr[1].round}" It seems like it would be simple to just put a -1.625 in there, but it isn't working. How should the macro read to get the result? Thanks
  21. The roof plane in the front of the house needs to move 19" forward (to match the 18" overhangs everywhere else). Then you can reconnect the ridges using the 'Join Roof Planes' tool on the bottom menu (or hotkey [2]). Not sure what is going on with the garage. Could you post the updated plan?
  22. The first thing Chief grabs is the "room" (even though its the exterior of the house). When you have that selected, hit the 'Next' button on the bottom menu. That should enable you to edit the pony wall. Edit - You could also open the wall specification dbx, in the Wall Types tab, change the 'Elevation of Lower Wall Top" to -52 1/2".
  23. If you edit the pony wall in elevation view, you should be able to lower the concrete section down below the door.
  24. You could make the thickness of the corner board the minimum 1/16" to make it appear flush, at least.