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Terrain Raised Region (Modifier) Steepness

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Hi everyone,


I'm hoping somebody could tell me how to replicate a fluke I've made on one of my earlier practice runs.


I've made a road-side bank from a raised terrain region, using a stone texture on the terrain skirt in order to create a rough example of a gabion cage covered with turf. The first one I did was just as steep as I'd like it to be, but every subsequent attempt has been for too shallow a gradient.


I've attached pictures of both attempts, the steeper one is the one I want, but can't replicate. I've checked each one details and they appear identical.


I should also point out that they are both the same height.


Can anyone tell me what I did?







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