Shadows distorted after resizing a perspective view


bdammeyer
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Hello, 

 

I was wondering if anybody has run into this issue. 

 

When producing a 3D view w/ shadows, I often need to scale up or down the 3d view to fit the proper viewing window on a layout. 

 

Once the image is scaled up or down the shadows reload at the original size and not at the new size. SEE image below. 

 

I'm wondering if there is a way to force the 3d view to recreate the shadows for the new view size without having to pull a new perspective camera? 

 

Hope that makes sense. 

 

X15

Windows 11 

Geforce RTX 3080 Ti Laptop GPU

 

937490579_2024-09-1808_24_17-ChiefArchitectPremierX15.thumb.jpg.76ba8e528a8171f3b9315ad7e4e561b4.jpg

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There's a few root causes for shadows displaying with a slight offset. Sometimes it can be an object far away from the point of origin. 

 

In the camera view, the shadow should be moving in accordance with the adjust sunlight toggle. 

 

Question:  Are you sending that view to layout?

 

Is the issue that the shadows don't correspond to the active camera when doing a layout "refresh" ?

 

If so, often times, sending the camera views to layout one more time will fix.

 

A bit more information would be of help. Those look like the correct shadows except that they have an offset. 

 

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