Materials and lighting challenge: Nelson flying saucer large pendant


GeneDavis
 Share

Recommended Posts

I got this from the 3D Warehouse, and modified the model to add the ribs and segment out the materials so Chief could be used to assign them properly.

 

I cannot seem to get the right combination of materials, emissivity and translucency, plus light types, strengths, and position to get a realistic render.  Plus, and this is big, CPU raytrace and PBR deliver very different looks.

 

What can you do to guide me.

775b24d68d34.jpg

Nelson saucer.plan

Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share