GeneDavis Posted May 29, 2022 Share Posted May 29, 2022 I got this from the 3D Warehouse, and modified the model to add the ribs and segment out the materials so Chief could be used to assign them properly. I cannot seem to get the right combination of materials, emissivity and translucency, plus light types, strengths, and position to get a realistic render. Plus, and this is big, CPU raytrace and PBR deliver very different looks. What can you do to guide me. Nelson saucer.plan Link to comment Share on other sites More sharing options...
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