Why does it looks like we're in a dark room? No matter which rendering technique I choose (except for "Vector View" or "Line Drawing"), it comes out looking way too dim, and none of the sliders/settings seem to be able to brighten it up. Is this just how it is?
I am having issues with an exterior wall.
There seems to be a random base plate that is generating a few feet about the first floor level.
It appears that this plate may also be causing an issue up at the second floor where there is a hole in the exterior wall.
I try deleting the base plate, but I am not able to select.
How can I fix this so that the exterior wall generates properly.
Any feedback is appreciated.
Thank you kindly.
See the areas circled in orange on the attached photos.
Link to PLAN FILE
I'm having an issue with how the roof layers populate in Chief Architect.
I want the roof "surface layers" to all be above the "fascia top height".
Right now it always starts the roof "Surface Layers" 7/16" below the "Roof Plane Line".
When building we align the outside corner of the face-board with the top plane of the "roof structure", Trusses or Rafters which should be the roof plane line.
The OSB, Underlayment, and Shingles rest on top & outside of the face-board / "fascia top height" that is aligned with the top of the roof structure.
Chief Architect consistently lowers the roof structure 7/16" (in plane with the roof surface) from the "Fascia Top Height" no mater the pitch.
In order to get things to work I have to add a 7/16" layer to the "Roof Surface" and Subtract 7/16" from the "Roof Structure" (e.g. rafters) in order for the cross section to show the layers correctly.
This works for any pitch meaning that the roof is dropped 7/16" (in plane) with the roof surface.
The reason this is important is because I need to show Fascia Top Height in Elevation Dimensions and if I have to shrink the framing members, they are not modeled / sized correctly.
I'd like to know if there's any way to adjust this default "Fulcrum" without the hackey way I'm doing it.
I want to be able to specify the fascia top height and have roof planes properly populate from that point.
It's important to note that in this image both "Fascia Top Heights" are the same with the only difference between the two being the one on the left is a 7/12 and the one on the right is a 4/12.
Where the green lines intersect represents the "Fulcrum" that the roof revolves around at the outside of the face-board by default and the red line shows the default top of the "Roof Structure".
I have to add a 7/16" layer between these planes in-order to get the OSB to be above the green roof plane line & top of face-board.
The roof "Structure" is always 7/16" in plane below the "Fascia Top Height" / "where the green lines intersect" by default from what I've been able to figure out.
I'd like to know if I am missing some setting that could change the "Fulcrum" point in relation to the roof layers.
I've spent allot of time figuring this out but have not found a setting to fix this yet.
Using X13. Have "framing default" checked for "Allow Automatic Balloon Framing"...but, as you can see in the picture below it's not working. I have auto framing walls turned on...experimented with the joist direction...didn't seem to have an effect.
I'm on a MAC...maybe this is a reason? Does anybody know if this new feature in X13 actually works?
Made a video to describe what I'm wondering...
I hope the behavior of building the roof using "auto rebuild" is normal Chief behavior - because I have to admit I've never noticed this before today.
Roof Anomaly in Chief - X12 & X13 - Watch Video