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Hi All, I am using my time at home to brush up on my CA X12 Pro skills. Working in video 83, Advanced Materials. Wanting to improve quality of the texture, in this case the wood floor. I am stumped on the maps, know that they need to be uploaded, but am embarrassed to say what and from where. Please see screen shot below.  Cant seem to find any guidance in the on line tutorials. Thanks, Leslie

maps.jpg

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If a particular material from the library has a map it will show in the DBX you have displayed. If one is not there then you will have to create it, save it to your library and then browse to select. If you do not want to create your own, you can try using the Texture Source file displayed in the DBX, might be good enough as a bump or ambient occlusion map.

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