kirkhughes Posted March 23, 2020 Share Posted March 23, 2020 Hi All, I am using my time at home to brush up on my CA X12 Pro skills. Working in video 83, Advanced Materials. Wanting to improve quality of the texture, in this case the wood floor. I am stumped on the maps, know that they need to be uploaded, but am embarrassed to say what and from where. Please see screen shot below. Cant seem to find any guidance in the on line tutorials. Thanks, Leslie Link to comment Share on other sites More sharing options...
TheKitchenAbode Posted March 23, 2020 Share Posted March 23, 2020 If a particular material from the library has a map it will show in the DBX you have displayed. If one is not there then you will have to create it, save it to your library and then browse to select. If you do not want to create your own, you can try using the Texture Source file displayed in the DBX, might be good enough as a bump or ambient occlusion map. Link to comment Share on other sites More sharing options...
kirkhughes Posted March 23, 2020 Author Share Posted March 23, 2020 Thanks so much, going to need to take some time and play with it! Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now