RFCONINC

display differences between views

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Wondering why a newly backsplash pattern (herringbone) displays correctly in vector view, but still displays as subway in full camera view. Please help. New to this.377795710_ScreenShot2019-03-05at11_35_43AM.thumb.png.c367c6c66b30c79107d392f65a023e01.png

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Read up on Patterns and Textures.

 

Also helps others if we know what software you are using, and any other info you choose to share.

 

See this thread to learn how to complete your signature with this info.

 

 

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Vector views use the Pattern that is defined in the Material Definition while standard render camera views use the Texture properties that have been defined in the Material Definition.  Since you have X11 you can now generate a Pattern from the Texture but unfortunately it does not work the other way yet.  Bottom line is you need a herringbone Texture file.

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