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I'm modeling an as-built that requires a box window. The framers forced the window to fit into the box and butchered the vertical casing as shown in the first photo. I am unable to recreate this in CA as it won't let me make the window any wider which I was hoping would force the casing into the wall thereby making it appear to be cut. I changed the rough opening on the sides to zero. This allowed me to increase the width a bit, but still not wide enough. Is there any way to override the max window width while using a box window or another workaround? Much thanks, Kevin
I have a two-story building that I am designing and it has a bay window on the first and second floor that aligns with the first floor. The first floor window has been replaced by a sliding patio door. I can see no way of putting a door in the walls generated by the bay window option. You may delete a window, or insert another window, but not a door.
Is there a way to do this, other than to replace the bay window with discrete walls?
Looking for help with bay window settings. See attached X10 existing conditions plan and marked up .jpg render.
I am getting some odd behavior with the bay window angled side walls extending below the window seat. These are inserted bay windows and I have played around with all of the settings but must be missing something. I will probably just redraw these as a small room but wondered if it was something simple I am missing.
Thanks for any guidance.
Mike Dolce, Architect