ComputerMaster86 Posted July 12, 2018 Share Posted July 12, 2018 If I am understanding things correctly, stretch planes have no effect on the 2D CAD block portion of a 3D symbol. I kept thinking I was doing something wrong and not understanding how stretch planes work. Can someone confirm for me if this is true? Is there a way of knowing where 0,0,0 is in reference to the 3D symbol and it's stretch planes? Link to comment Share on other sites More sharing options...
Chopsaw Posted July 12, 2018 Share Posted July 12, 2018 Looks like you are ok Lance, you just need to reopen the symbol dbx and generate a new block. The wierdest thing happened when I did it with your example though. The whole new 2D block was reversed which creates a whole different problem. Link to comment Share on other sites More sharing options...
ComputerMaster86 Posted July 12, 2018 Author Share Posted July 12, 2018 That is what I eventually figured out to do. Specifying 0 degrees after creating the new block instead of accepting the value 180 degrees fixed the issue you talked about. At first I noticed that too couldn't understand why the 2D symbol was flipped. 1 Link to comment Share on other sites More sharing options...
Chopsaw Posted July 12, 2018 Share Posted July 12, 2018 Thanks Lance, looks like we both learned something. Link to comment Share on other sites More sharing options...
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