Tony_Sterba Posted January 19, 2017 Share Posted January 19, 2017 This may be silly - but I have a client that likes their renderings in both landscaped and simple mode. When I do simple mode (white back ground), I can't seem to figure out how to get rid of the horizon line. I removed the background image and went with white. When I pick the material for the land - I just went with white. I thought it would be seamless - but I am wrong. I know photo shop will fix this - or any other graphic program... but renderings are a very small piece of my business and I don't want to spend more time than I have too. Does anyone have any suggestions as to how to get a pure white background and land base without affecting anything else? Thanks for reading!! Link to comment Share on other sites More sharing options...
Alaskan_Son Posted January 19, 2017 Share Posted January 19, 2017 Quite a few options here depending on a number of factors including the rendering type but here are a few right off the top (some may need to be done in combination with others depending on the situation) ... Simply turn the Terrain Perimeter layer off Set the material color to white and turn the shading contrast down to zero Adjust the material settings by completely deleting the texture file (no texture) and set the diffuse setting to 100% Set the terrain perimeter layer line style to the invisible line style (vector views) Give the terrain a zero thickness (if the edges are in view) Hope that helps at least get you started. Link to comment Share on other sites More sharing options...
Tony_Sterba Posted January 19, 2017 Author Share Posted January 19, 2017 Thanks for the input Michael! I have plain white as my color, no texture. If I turn the perimeter layer off - I see all the foundation and footings- which I don't want (client doesn't want) to see. I downsized my terrain area to be almost a cookie cutter of the house - and stretched it out minimally so you can't see the footings - but still have 2 shades of white. Any other suggestions would be appreciated. Link to comment Share on other sites More sharing options...
Alaskan_Son Posted January 19, 2017 Share Posted January 19, 2017 Can you post a copy of the plan file? BTW, if you're trying to do a ray trace, my suggestions probably won't be a whole lot of help. That's a different ball of wax for sure. Link to comment Share on other sites More sharing options...
Alaskan_Son Posted January 19, 2017 Share Posted January 19, 2017 Just ran some very quick tests...for ray trace views, try setting the material to approx. 75% emissive... Link to comment Share on other sites More sharing options...
Tony_Sterba Posted January 19, 2017 Author Share Posted January 19, 2017 You're a genius! That worked perfectly. I will re-render and make sure I create a separate layer/material just for this purpose. Thank you!! That saves me (and someone else) time - plus it makes me look like I know what I'm doing Thanks again!! Link to comment Share on other sites More sharing options...
Alaskan_Son Posted January 19, 2017 Share Posted January 19, 2017 3 minutes ago, Tony_Sterba said: You're a genius! That worked perfectly. I will re-render and make sure I create a separate layer/material just for this purpose. Thank you!! That saves me (and someone else) time - plus it makes me look like I know what I'm doing Thanks again!! You're more than welcome : ) Link to comment Share on other sites More sharing options...
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