Very Weird Ray Trace...?


OldCKD
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I just went to do a quick ray-trace on a project I am finalizing, and got a bit of a shock at how one object rendered.  The object was imported from Sketch-Up, and looked just fine in the camera view.  But after the rendering developed - surprise!

 

Any way to fix this?  Why did this happen?

 

post-192-0-62642500-1477599047_thumb.jpg

post-192-0-41890900-1477599068_thumb.jpg

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Thanks Joe.

 

I think you're right about the pic - looking at my camera view, it appears it's a little skewed on the face of the object.

 

I needed a Bertazzoni range and thought I'd found an adequate one but this isn't working.

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