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Everything posted by basilbabaa
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Thank you David. Very helpful! I appreciate the response.
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Is there a reason you cannot do this? Perhaps I am trying to do something that I ought not, or am thinking about this all wrong...? But, I would like to select multiple rooms and alter their ceiling & floor structures, absolute elevations, etc... while leaving other rooms alone... When I select multiple rooms these options are greyed out; I have to select every room and run through the entire structure where floor levels are different.
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Yes Thanks Robert. Maybe in the future. Alas... I'll make a special wall.... haha
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Perry, Yeah I just knew someone was going to tell me that I was going to have to create a special wall, but on furred walls I actually prefer to drag a wall up against another... Which works OK when dealing with a single sided furred wall, but evidently CA not smart enough to do a double sided furred wall. But, if there is a way to do it the way I want to do it and have the door/window openings protrude through 3 component walls, I'd prefer that... ha ha. CMU Wall with furred walls on each side.plan
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Old CMU wall - Furred on both sides.... Oh come-on , how do you get the doors and windows to penetrate the wall and both furred wall sides? Amy remodelers in the bunch?
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Anyone used scaling with X10 yet? in X9 I used to be able to send to layout as "no scale/scale to fit" and grab a corner of an object on a layout to click and drag to change the scale of the object. Now, grabbing corner handles reshapes the object on the layout page, which is a nice add, but I would still like to be able to drag the scale of an object on a layout page. Anyone know if there Is any way to still click and drag to dynamically scale objects on a layout?
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Thanks. I did know how to do that, but like you said, you have to zoom in and make sure you hit the point or else you end up crating a very short segment. In most cases it was quicker and easier for me to just do as Doug suggests and "start over". I think Chief developers, if you're looking at these threads, please purchase Adobe Illustrator for a month and play with it... That's how editing poly lines should work... Very intuitive...
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Curt, When I click the break and drag, it changes the poly line shape... Can you elaborate?
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I know how to add a break in a line, but how do you remove the break? Why no right-click delete/remove? ...which would be the intuitive method...
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Had a devil of a time trying to modify existing plan when adding a second floor and trying to get the overall building height right.... ceiling heights kept shifting on me... After an hour I said forget it... Started from scratch, followed Solver's suggestion and from a new blank plan, was able to get it... Thanks!
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Not working. Too smart. I'm just trying to put trusses on top of a room within a building and it keeps telling me: No appropriate roof/ceiling planes found. Do you want to use a framing member instead... No... I just need to manually drag out a trusses on top of some walls to screw a metal ceiling to from underneath and show it in 3D. Not interested in CA's intelligence here. I just need to get this done and it's so smart it won't let me do it. So, how can I put a ceiling on top of metal studded walls inside a facility, and then use ceiling trusses placed on top of the interior room furred out walls walls to affix the ceiling to? And, then show it in a cut thru in 3D?
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How would I obtain a webbed truss that I could manually place and drag to length? Basically a smart object? Something that could be made longer and shorter... Or is there such a thing in CA?
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What is the simplest way to create a 3 part wall? I need to take the metal wall above the block wall and split it where half is translucent fiberglass and the remainder remains metal... Thanks
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How do you set the default settings for send to layout scaling. For instance have it preset to Fit To Sheet (No Scale) -or- to be set to 1/8" instead of the 1/4" by default.
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Thanks. Not sure how to do that. Is there a training video on the proceedure?
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Any way to flip this L Bracket upside down in order to show flashing for the stonework to then butt against wall to turn down over the stone? Or is there a better way to make the flashing?
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Ray Trace your 10 Passes, = 1 min. 54 sec. to my 8 min. 58 sec. Walk Thru = your 30 fps, 71 sec., 2130 frames = 13 min. 9 sec. to my 69 min. 22 sec. That's a dramatic difference. Thanks! So I think I'll go with the Mac Pro now and keep my current dual Thunderbolt Monitor Setup until Apple catches up and starts making monitors again before I jump into and invest in the iMac Pro arena. So now the final Question. Is X9 built to take advantage of HyperThreading Multi-Core Technology so as to perform better with more cores or is it better with higher clock speeds for Rendering Walk-Thru's and Ray Tracing? Which one? Clock Speed -or- Cores and Cache? Mac Pro with Intel Xeon E5, 64GB (4x16GB) of 1866MHz DDR3 ECC, 1TB PCIe-based SSD, Dual AMD FirePro D700 GPUs with 6GB of GDDR5 VRAM each (1) 3.5GHz 6-core with 12MB of L3 cache (2) 3.0GHz 8-core with 25MB of L3 cache (3) 2.7GHz 12-core with 30MB of L3 cache
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Yeah, I saw that. I was hoping for new Mac Pro also, and... last I checked Apple stopped making monitors. I have 2 Thunderbolts and like them because they are very bright other 3rd Part things I've looked at even in 5K just don't have the brilliance. Plus I;d feel weird about having a 5K iMac Pro and a Thunderbolt next to it.... as rumored I wish Apple would make monitors again to match their hardware...
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Hi Greg, The plan file contains a camera on the floor of the laundromat that you can Raytrace. Also there is a walk thru path that I'm curious on how long it takes to complete on your system, at 30 fps. Thanks! Plan.plan
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I am a Mac user for 8 years now, and so sticking with the Apple EcoSystem for now, but, I want faster walk-thru renderings and ray-tracing. I currently use X9 on a MacBook Pro4 Core (Retina, 15-inch, Late 2013) 2.6 GHz Intel Core i7 16 GB 1600 MHz DDR3 NVIDIA GeForce GT 750M w/ attached Dual Thunderbolt Monitors I am considering a fully maxed Mac Pro if I can think I can get a 35-40%+ improvement in rendering performance over my current laptop for walk-thru's and raytracing. So my questions: (8) 3Ghz Cores or (12) 2.7Ghz Cores? 16, 32, or 64 GB (does memory impact rendering and ray-tracing?) CPU or GPU in ranking order which of the above has the greatest impact in rendering and ray-tracing for how that the current Mac version of X9 is built. Is it worth maxing out a Mac Pro? Can a currently maxed iMac sufficiently perform in comparison to potential diminishing returns of moving further on to the maxed out Mac Pro? Thanks.
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How do I get the linked .Skp Roll-Up Door - Industrial door to act like a door and set in a wall and have properties of a like a garage door? https://3dwarehouse.sketchup.com/model.html?id=6196ebb665daaf1a99e70de063b51884
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Awesome. Thanks!
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Yes. That's what I am attempting to do. I send an multiple elevation view to the Layout and I want them aligned on the horizontal plane. i.e. the floor heights would be aligned. I will have to learn the point to point move. Thanks.
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I need to be able to use the Arrow keys to move items 1 screen pixel unit at a a time. How can I do so? Or - what is the most precise way to align side and front elevations in a layout say to the exact top of a mono foundation? Procedure somewhere? Video to watch?
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Thanks
