John_B
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Hated to bother Chief Tech Support but they came through! Needed to "uncheck" Brick Ledeges of all crazy things!
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Awesome, thanks SNester, you 'da man...I did look at that tab before and it was set correctly except for the particular offending walls du to the added pony wall width lol! That surely fixe it but I still have remnants (see red areas)...any idea how to make thos go away?
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I've been using Chief for decades with virtuallyZERO foundation issues...I upgraded to X16 and the first foundation that I asked it to build dervived from the MF has bizzare added edges that actually changes the width of the foundation walls (see example, MF is 24' wide but foundation added 4-7/8"!!!). What am I missing in trying to comphrehend this? The monster sized plan is located here Baseline10-6.plan but doesn't have the foundation yet, you can just ask Chief to build it...there will be some errors but I'm working things one at a time.
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For a manually drwan roof they won't join propoerly and yes, heights for both sides are the same! Blue is auto generated, red arrow is where the problem is with manually joine joints.
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I'm trying to help a GC understand this drawing (not mine) because I believe that it is not code compliant...when I try to draw this in Chief it won't allow such a tight radius and when I look at the code, it appears that at the "walking line" which is defined as 12" from inner radius, the tread should be 10" minimum....am I missing something here?
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What exactly are you asking? The term used here in Phoenix for the Molding under the the roof ends is a "rolled soffit". This is made by using a styrofoam molding and stucco applied over it. Here is where you add it in Chief:
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I've created an Iron Modern Double Door Entry System!
John_B replied to John_B's topic in Symbols and Content
Perfect, thanks! -
I've created an Iron Modern Double Door Entry System!
John_B replied to John_B's topic in Symbols and Content
Can you please save to Chief X12, I can't read the new file, thanks -
I've created an Iron Modern Double Door Entry System!
John_B replied to John_B's topic in Symbols and Content
Sorry, changed it to Interior Symbol...when I tried Door Symboll it looks like a garage door in the plan view. -
Another contribution to this great Commmunity! It took me 1/2 a day to create a Modern Double Entry System for a Client and so here you have it! Enjoy! Since I'm not an Expert at this I couldn't figure out how to create a fuller Symbol with door swing lines or how to add the "Door Opening Surround I used to create a door with exteior and Interior Molding like the finished product has....maybe one of you Experts can Tutor me lol! The top pic shows the door in the wall, the next pic shows the Symbol Exported and the last pic shows what I would like it to look like as a Symbol but couldn't get this view with the door swings. Modern Iron Enrty Doors.calibz
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After receiving some excellent critical constructive feedback from Eric (Solver) I recreated my ornate driveway gate this time a little smaller 17' vs 20' and I made it in a half section for those that would like to use a swinging gate rather than a sliding gate. And yes, it was a PAIN creating the baubles since I couldn't find them anywhere!!! ChiefDoubleleGate.plan ChiefSingleGate.plan
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Real Dumb Question, how do I add in the sliders on 3D views?
John_B replied to John_B's topic in General Q & A
You guys rock! Thanks! -
Did something change in recent versions...I used to be able to move the whole screen with sliders like in my pic below rather than use the arrow keys, thanks!