AndrewSopher

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Posts posted by AndrewSopher

  1. On 5/15/2022 at 11:39 AM, robdyck said:

    Chief will not properly clad a flush eave correctly unless.....(wait for it)...the exterior wall has at least 2 exterior layers!! This should be addressed because 1 exterior layer should be enough!!

    With 1 Exterior Layer:image.thumb.png.1af9acbce11b010c6e8ac0b22d39bb7d.png

    With 2 Exterior Layers:image.thumb.png.936b046b4711ce04c39da1136a002e36.png

    I just ran across the same problem. You solved it by adding a second layer to the exterior of your wall? Doesn't that create more problems elsewhere?

  2. Is there a way to get your vertical dimension to face horizontally (image 2 is what I want and image 1 is the way it is before manually rotating the number) instead of it rotating with the plan. I tried both settings in the dimension defaults for rotating with plan and it did not change the direction of the number. I know you can rotate each dimension number manually, but I was wondering if there was a better and faster way to do this. Thanks. 1034158036_Screenshot(165).thumb.png.e6b27fe305781523a7a073a9b788b4ad.png1472094656_Screenshot(166).thumb.png.7845a0565be09c7eafce2081bbebedce.png

     

  3. 2 hours ago, rgardner said:

    Another option is to change the basement to the level 1 and create a basement on level 0 with just the footings for the upper part and then stepped down for the golf simulator area, with the area on level 1 being set to open below right there.  Same concept as the garage oob room settings.

     

    So the only part of the basement that is on level "0" would be the lowered room for golf simulator and then the footings for it?

  4. I have been attempting to create a lowered floor room for a golf simulator in the basement. The basement is a half exposure (daylight windows), I want the floor of the golf simulator to sit 33'' below the floor in the basement for golf club clearance. I have tried using pony walls, but ideally I want the framed walls (some half walls some full height) to sit inside (furred) of the foundation walls (I do not want the directly on top as a pony walls would do). What is the best way to achieve this type of room? Thanks. 

    • Upvote 1
  5. 1 hour ago, SNestor said:

    To create this you will need (2) separate rooms. One to have the vaulted ceiling...the other room to have a flat ceiling. You should use railing walls, no balusters, "Open", "post to beam", no top or bottom rail. Use a single layer wall type...with the only layer being "fir framing" and designate a width for the wall. Then set the beam to be the width of the wall. Designate a depth for the beam. 

     

    This is an older video I created a while back...using X11...but the methods shown still work and I think will help you.

     

    I will take a watch, thank you. 

  6. Just now, rgardner said:

    Looks like it was done in Chief originally.  Maybe reach out to the designer who did the job originally?  Assuming of course that you are trying to just model this for renderings and not trying to copy someone else’s design…

    It was done in autocad, although it does look like chief from the elevations. 

  7. Hello, 

     

    I am having the hardest time creating this front porch. The left gable has a vaulted ceiling, while the right gable has a flat ceiling (the flat ceiling is a 10' ceiling). I have tried using post to beam for the walls, but the bottom of the beam is not flush with bottom of the ceiling (the top is but not the bottom which is how I want it). I also cannot seem to get a flush eaves with the bottom of the beam. I think part of the problem is that this roof has a 21 3/16'' heel height so it is causing all sorts of problems. Does anyone have a solution on the best way to build this? Thanks.

    porch 2.jpeg

    porch.jpg

  8. On 4/9/2022 at 11:12 AM, SNestor said:

    @AndrewSopher - Take a look at the attached plan. It may help you understand how pony walls work to get you what you want. 

     

    You need a pony wall for the main level wall type...and a pony wall for the foundation wall type. You may need to manually align them as Chief doesn't do a great job aligning pony walls on top of pony walls.

     

    Foundation Pony Wall with Brick X13.plan 4.01 MB · 11 downloads

     

    @SNestorThank you, this is very helpful. To get the "ledge" part of the foundation wall (where it goes from 10'' to 6'') do you just have to auto detail it in a cross section view? As @Doug_Npointed out the foundation doesn't want to build up behind the brick ledge for some reason. 

  9. 51 minutes ago, joey_martin said:

    Just a pony wall below. All the brick should line up all the way down.

     

    EDIT: re-read...you will need a pony wall on the first floor as well for the wainscot of brick.

    I am guessing that for the 6'' part of the foundation I will need to auto detail it. When I do this the brick extends down to the 10'' part of the foundation but the foundation does not create the "ledge (When it goes from 6'' to 10'')" unless I auto detail it. Is that the only way to do it? 

  10. Hello, 

     

    I have been trying to create a brick ledge (starting on main level) down to the foundation. I want the foundation base to be 10” and where the ledge sits for it to be 6”. Above the 6” part of the foundation I want it to be a 2x6 framed wall. I tried using the brick ledge dialogue, and have attempted multiple different pony wall combinations to get it but no luck. I feel that I need multiple pony walls in order to pull this off. Is there anyway to do this ? I attached a drawing (not drawn to scale) for a better representation. Thanks. 20F768D8-3326-44EE-9417-5E6666694967.thumb.jpeg.6bb854cb3c02c0ca08a62359af7c4673.jpeg

  11. 10 hours ago, jasonn1234 said:

    interestingly on this plan I have two different roof pitches and the top plate in the roof plane is changing between them

     

    The one roof plane has 216 3/8 top of plate and the other has 219-15/16 for top of plate, but the room is 218-7/8

     

    so i think it is a bug as in the roof dbx the definition is the room

    • The Top of Plate is defined by the ceiling height of the room below and is reported here for reference. N/A displays if no room is below the roof plane.

     

    Interesting, same thing is happening with me, it doesn't make sense why the top of plate would be changing in the roof dialog box if the top of plate is defined by the ceiling height which is remaining unchanged. Thanks for your input. 

  12. 47 minutes ago, Gawdzira said:

    The baseline height, in framers terms, would be the Stack Height. A vertical line drawn up from the top plate to the top of the rafter on the outside of the wall.

    In the image "HAP"

     

    image.thumb.png.7e85f14cc8650a682543374c046e692d.png

    So would the baseline height minus the top of plate give me the heel height for trusses ? 

  13. 1 hour ago, glennw said:

    You should do some research and find out what the baseline height is. 

    I just realized that I was trying to say in the quote you had that baseline minus the top of plate would give me the heel height. Not sure if that clears it up. 

  14. 1 hour ago, glennw said:

    If you are raising roof planes wouldn't you need the top plate and walls to raise as well, otherwise, what is the roof going to bear on?

    If you increase the Baseline height, Chief will raise the roof and auto build attic walls on top of the standard top plates/ceiling heights.

    If you want to avoid manually editing the roof planes or build auto roof (which I suggest you use) you can change the default roof height in the roof defaults at Raise/Lower From Ceiling Height setting.

     

     

    Screen Shot 2022-04-06 at 9.24.53 am.jpg

    I see what you are saying. The main reason I use baseline height is because I want to manually edit the heel height, which I thought was the baseline height - the top of the plate. I want my top of plate to remain the ceiling height in this case, 218 7/8” and be able to manually edit different roof planes to match different heel heights.  To my knowledge the best way to do that was in the baseline height: top of plate height + desired heel height. Maybe I’m wrong. Not sure. 

  15. 8 minutes ago, DRAWZILLA said:

    Generally, walls will go up to meet the roof or follow a ceiling height setting. Don't know your situation but if you set your ceiling to 8' and the roof baseline to 10' then you can use the balloon through ceiling to automatically get the wall to 10' high, baseline height is set to the plate height plus the vertical depth of the rafter. It's all in the roof DBX.

    Not sure if this changes anything but my roofs are all set to trusses and not rafters. It seems odd to me that the top of plate would change in roof dialog and not in the room dialog (under rough ceiling).

  16. 7 minutes ago, Alaskan_Son said:

    I personally think this is a bug and not working as intended.  According to the Help files:

     

    .

     

    I would suggest reporting it to tech support. 

    I think it is a bug too. When I go into the room dialog and check to see the ceiling height, it has not changed, so I think you are right. I will give them a call tomorrow. 

  17. Hello, 

     

    I was wondering why when I change the roof baseline height, it also changes the top plate height? I want to keep the top plate height at 218 7/8'' and I want the Baseline height to be 232 7/8'' (218 7/8'' + 14''). When I make the change to the baseline height, it also changes the top plate height in the dialog. I locked the pitch because I want it to remain the same. When I go into each room the ceiling height remains the same and doesn't change (which is what I want), but in the roof dialog box it has the plate height changing with the baseline. Is this a bug? I just want to make sure that I am using the correct heel heights so I want to make sure this is correct. Thanks. 475682673_Screenshot(45).thumb.png.37110e05352eb309f35e0d50c5abf4de.png1408451460_Screenshot(44).thumb.png.3d3b205e3c2dfbedacefb3ed8e45c10a.png

  18. Hello,

     

    I have been working on a stepped foundation and was wondering why in the cross section for the foundation it does not display the entire wall length? It seems to extend only until the perpendicular wall intersects it. I was wondering if there is a way to change this and if not what are the easiest ways around this or to accurately measure it in the floor plan view. I attached an image (in this case there is a 4'' gap on the left side and a 3'' gap on the right side of the screenshot). Thanks. 982994176_Screenshot(3).thumb.png.7f6ccaf2e4a3088a22c46432513515ac.png