inArtifex

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  1. I first draw a straight road, then used the cul-de-sac tool and conected it to the first road, after that I attached the other 3 roads to the automatically generated Cul-de-sac
  2. I wonder if it could be related to the lighting in chief architect itself as because of the collada files properties. If you import a .3ds file from chief to lumion, it partially work, and .dae files from sketch up to lumion work perfectly. So it must be chief related. I got a open ticked right now, if I find something, I will get back to you...
  3. What was the process, step-by-step, that you used to draw the roads? Also I have attached an updated version of the culdesac with all 4 roads... 20140407_CulDeSac_SNAFU.zip
  4. Is anyone having problems with the collada files exported from X6? I'm having issues related to texture: every time I have to import a .dae file from X6, my models lost the ability to generate shadows in lumion, and my textures are off scale. The work around has being: to send a .3ds file to sketch up and export as a .dae file from sketch up. Thank you all...