ca55808 Posted September 15, 2023 Share Posted September 15, 2023 When mulling window units that have angled tops the trim between gets notched (see picture). Is there a way to have the trim run straight and not notched between units? Link to comment Share on other sites More sharing options...
Solution tundra_dweller Posted September 15, 2023 Solution Share Posted September 15, 2023 I've run into this before but I can't remember exactly what the solution was. Do you have lintels on any of the windows before you mull them? If so try without the lintels. I've found that with these types of window configurations it's sometimes easier and more accurate to turn off exterior casings, go to elevation view and get a cad detail from view, draw a polyline around the perimeter of the ganged window frames, offset the line for whatever reveal you want, copy>paste/hold position the p-line to your elevation view, then convert the p-line to a molding polyline to create your casing. It would be really nice if we had control for each individual side of casings per window. On or off, different widths and thicknesses. Link to comment Share on other sites More sharing options...
JLU_Design Posted September 15, 2023 Share Posted September 15, 2023 I think this will fix your problem. Set your windows with 0 separation. Link to comment Share on other sites More sharing options...
JLU_Design Posted September 15, 2023 Share Posted September 15, 2023 I had to try it myself to prove to myself that I could do it. LOL Link to comment Share on other sites More sharing options...
tundra_dweller Posted September 16, 2023 Share Posted September 16, 2023 51 minutes ago, solver said: Just one way to approach this type of window arrangement. Nice option! I'm usually starting with one of the P4-5 or P4-6 direct glaze windows from the Marvin catalog and going through all the gyrations to calculate the side lengths. It's not too bad if you're able to use nice round numbers for the width, height, & spacing. I've never considered or had any clue that the tudor arch method would work to create polygon windows. Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now