Michael_Gia Posted March 1, 2023 Share Posted March 1, 2023 Compare the grass in Standard render vs Raytrace. Is this a setting or a bug? Anyone else experience this? Love the grass region tool, by the way. Link to comment Share on other sites More sharing options...
DanDeBroeck Posted March 1, 2023 Share Posted March 1, 2023 Grass geometry is not supported by the CPU raytracer. However, just displaying the ground material is not an ideal experience. We will look into improving this. 2 Link to comment Share on other sites More sharing options...
A-H_Ryan Posted May 3, 2023 Share Posted May 3, 2023 On 3/1/2023 at 11:17 AM, DanDeBroeck said: Grass geometry is not supported by the CPU raytracer. However, just displaying the ground material is not an ideal experience. We will look into improving this. @DanDeBroeck Has this been addressed yet? We have the ray tracing to make the picture look good, but the grass turns into a golf green. But in the standard pictures the grass is great, but the picture is so so. At this point the grass might as well not be in there. Link to comment Share on other sites More sharing options...
DanDeBroeck Posted May 5, 2023 Share Posted May 5, 2023 @A-H_Ryan, The Grass Region ground material being visible in a CPU ray trace has been addressed; we now hide it in these views. Grass geometry is not supported by the CPU ray tracer and this is unlikely to change. Grass geometry is implemented almost entirely on the GPU, which does not translate to the CPU ray tracer. Link to comment Share on other sites More sharing options...
snoopy1963 Posted February 2 Share Posted February 2 I would export your model to Lumion if you have the software. Lumion is the way to go if you want photo realistic renderings. It creates a great rendering. Goes well with Chief. Just export the model and import into Lumion and adjust your settings and presto! Worth the investment if you want to pair up Chief with Lumion. 1 Link to comment Share on other sites More sharing options...
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