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You've found it! A thread offering up some of my favorite symbols and content for Chief Architect X-11.
These items are for X-11 only. If you haven't updated yet I encourage you to do so, it's a great release.
The following content is listed by category with both a link to the post within this thread for easy navigation and a link to a direct download if you won't to cut straight to the chase. new/recent uploads are in RED font
CLICK ON THE "DL" FOR INSTANT .CALIBZ DOWNLOAD:
CONSTRUCTION ASSEMBLIES/ARCHITECTURAL ITEMS:
RABS 42 CABLE RAILING - DL RABS MODERN FRONT DOOR AND DOOR ASSEMBLY - DL RABS INTEGRATED SINK - DL NEW!!! 03/26/2020
RABS CHARLES-HILL GROUPED LIVING ROOM - DL RABS CHELTON GROUPED LIVING ROOM - DL ACCESSORY HOME #1 - DL ACCESSORY HOME #2 - DL ACCESSORY HOME #3 - DL
3-ISLANDS - DL LA CORNUE 1908 RANGE - DL CAFE APPLIANCES, PAINTABLE(CORRECTED) - DL
PENDANTS AND SCONCES - DL-1 - DL-2 - DL-3 - DL-4 RECESSED NC HALO 4 INCH LED WITH HOUSING - DL NEW!! 03-22-20
TILE AND COUNTERTOPS #1 - DL 1(ONEDRIVE LINK) - DL-2 CUSTOM WHITES WITH PAINT TOOLBAR ICONS - DL-1 - DL-2 - DL-3 - DL-4 - DL-5 - DL-6 RABS RUGS 1V1 - DL RABS STARTER KITCHEN MATERIALS PACK - DL RABS FLOORING PACK 1 - DL RABS OLD GOLDEN OAK FLOOR - DL
FIREPLACE ASSEMBLY 1 - DL ACKLES BED AND EDISON TABLE LAMP - DL-1 - DL - 2 TEAPOT MATERIAL EDITOR REPLACEMENT - DL-1 - DL-2 FINMARK TABLE FROM CB2 - DL FIREPLACE MANTLES 1 AND 2 - DL RABS STRETCHABLE PICTURE FRAMES - DL
Many of these I have personally made or modified. Some of the content may have been created by others for which I will give credit. Many of the materials have free licensing, so no credit is needed.
Some of this content may slow down your program as I have a high powered machine and often times use complex and high resolution textures. I will try and give as much detail as possible. Use at your own peril!
No but seriously dig through and enjoy, I've spent a good number of hours ensuring the quality of these symbols and will update them periodically- so CHECK BACK IN! and PLEASE GIVE A LIKE FOR THE POST OF ANY SYMBOL YOU LIKE, IT ENCOURAGES ME TO GO BACK AND REFINE/REDUCE/OPTIMIZE THAT SYMBOL. GIVE A DOWNVOTE AND IT'LL PROBABLY ENCOURAGE ME TO DO THE SAME THING...YOU'LL JUST BE A JERK FOR IT
02-12-2019- 4:45PM: Removed the poll, migrated this thread. re-uploaded from X11 public beta 02-20-2019-2:59PM: Added a Poll for user content requests 03-30-2020-6:49PM: Deleted Video Links and added link to YouTube Channel Post 5:
02-12-2019- 4:45PM: centered the hearth on the symbol Post 18:
02-12-2019-9:52PM: Posted and fixed DL links
Here is a symbol to get you started:
@Cheryl_C_Crane Think you requested this,
RUSTIC BRICK 2.calibz
Number of Textures: 2
Map size: 1024x1024
Filesize: 3.13 MB
A bit late in the day to be starting an old topic. What the heck is the deal with random wall lighting issues in PBR? I've tried every toggle and adjustment I can find but I can't get a couple of walls to display properly. It's clearly not a specific lighting issue because the problem is with a few walls. I recorded the PBR adjusting itself and somewhere along the way it gets it just right...but then just keeps on going. All I'd need is a slider tool so I could manually reverse / forward that process and then stop it where I'd like it.
And while I was working on this I had an epiphany! I added a wallcovering to my offending walls, using the same material, and BOOM! They all play along now! This could possibly go in the 'tip and tricks' section.
I've been an active user of Chief Architect for about 15 years now. I am currently using the X11 and have an SSA. In all of these years using the software I have been frustrated with a couple things in the electrical area. First was the terrible placement of electrical connectors, they were never placed in a way that was visually appealing. I was always wasting time adjusting the lines after placement just to make them look nice on the plan. Thank you Chief, in X11 the lines now, most of the time, place in a visually acceptable manner. A great time saver when doing the electrical!
The second, frustrating issue is the lack of programming to address the floor-to-floor light switching. I have over the years visited ChiefTalk hoping someone had a good solution to address this issue. I have never liked any of the proposed solutions, namely placing the correct 3-way or 4-way switch on each floor then placing cad arcs or splines to represent the electrical connector. I felt it to be a time waster and it just did not feel right using a cad line instead of an electrical connector.
So, in response to my frustration with floor-to-floor switching I came up with an idea and ran with it. I created two floor-to-floor connector symbols. The symbols are identical except that one is designated as being switched and the other is not switched. Both are, in plan view, a 2" circle, defined as an electrical item, In 3D they are a 2" clear glass sphere and attach to the ceiling, being virtually invisible in a 3D rendering. When I am doing a floor-to-floor switch connection I place the switched symbol in the stair well then connect the switch to the symbol. The switch then automatically changes to a 3-way. I have a set of text labels that I then place over the switched symbol to indicate the usage of the switch, i.e. "To light above", etc. I have attached an X11 library containing the two floor-to-floor symbols, (switched and not switched), and the text labels I use.
I hope these will save you a bit of time. Enjoy!
When I render PB the image always looks darker than in the standard view and in ray trace .
When I look at the online videos for assistance there is mention of BLOOM and IMAGE .( Changing intensity, contrast etc).. I do not these options on my tool bars , Are these options only available in RAY TRACE