Recommended Posts

A few things I would like clarity on, if anyone has any thoughts. I was preparing a tiled floor and the client showed me the individual 2" hex tile with the smaller square accent tile and the border 1x2 tile. The only way I could reproduce the hex/accent layout was to choose the 12x12 tiles that have this layout on it.  Given the size of the floor, this 12x12 tile would have produced a 3" hex tile. So I manually counted and measured and reduced the tile to 8x8. This was perfect. But I was unable to change the grout color, as it treats the entire square tile, not all the smaller tiles within. We wanted to end up with a grid of all white so we could decide where to have darker accents. It was hard to see. Also, when I tried to render it as a tech drawing, the tiles only show up as the 8x8.  Some of the tile choices are actual physical materials, and some are surface colors/patterns. Kind of confusing. Also, when the option to stretch-to-fit isn't right, I uncheck and resize, but it's not clear if the stretch option was too big or too small, until I try a bunch of things. I also had to add floor materials for the border in two different ways so the tiles were going in the right direction. 


Thoughts? Thank you!

bathroom tile.jpg

Share this post

Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in

Sign In Now

  • Member Statistics

    Total Members
    Most Online
    Newest Member
  • Similar Content

    • By Aamir77
      After so long since it was a pause when I used to work on CA x10, I am facing an issue; I have downloaded a kitchen hood hose from 3D warehouse as a symbol now both in 2D & 3D formats how to reduce the size of the symbol? If I try to squeeze it, the bounding box squeezes but the symbol remains large on the 2D & 3D plans. Thanks in advance.
    • By stevenyhof
      I am working on making a craftsman style column, but I would like to control the base and the column/post separately.
      In the Symbol DBX there are sizing options that seem like they should offer this option, and I've tried. But as soon as I add two Z options, the whole symbol stretches. See image.
      It is working to keep the box cap from stretching, so that is nice, but not what I need. If I set up the top OR the bottom, it works perfectly for the top OR the bottom.
      Thank you!

    • By Randall30
      I want to put vertical weathered lap siding on a house exterior but I do not see this in the materials listing, there is only horizontal weathered lap siding as shown in attached image. Is there a way to make it vertical??? Ultimately I am trying to go for a look like with the Juvet Landscape Hotel siding (photo attached). Can anybody help me? (I am using Chief Architect Home Designer Suite 2016 and if I can get this to work I will likely upgrade to the Architect version.). If needed I am even willing to purchase a separate materials library if it would accomplish this. Or do I need to create my own material?

    • By Chief_Content
      Our Content Development Team has been churning out new PBR friendly materials over the past few releases. These are materials that include a combination of Normal Maps, AO Maps, Roughness Maps, and Metal Maps. We use a software specifically designed to generate custom materials for 3D Rendering called Substance Designer. The program leverages parametric values to control sizing, colors, pattern, and other elements to generate unique tile-able texture maps along with automatically producing the other relevant maps need to create the effects that you expect to see in PBR and Ray Trace views.
      Our process includes generating individual materials then importing them into Chief Architect and distributing the catalogs that you download and use. This converts the parametric materials into static images that aren't as flexible as those that are created in the Substance Designer Program.
      Much like the Client Viewer and 3D Viewer products that are available for use with Chief Architect, Substance offers a product that allows others to leverage the parametric files to create their own custom materials... without needing to be an expert of the full-fledged program. We would like to invite you to try it out and create your own custom materials from the file we've set up for Tile.
      How does it work?
      First of all, a healthy understanding of how materials work inside of Chief Architect is a good starting point, and we just happen to have a couple primer videos ready for you here.
      Advanced Materials
      Creating Custom Materials and Colors
      Once you understand how Chief Architect behaves with different properties and maps, you can dig right in and make your own maps using Substance Player (a free download) and these source files we've set up to generate materials.  Just download the Substance player from the link below and use it to open the builder SBSAR files you wish to work with.  To assist, we have a quick video showing how to use Substance Player to get your custom maps into Chief Architect:
      How to use Substance Player in Chief
      Substance Player (Download)
      Wood Builder Beta.sbsar
      Single Color Fabric.sbsar
      We'd love to hear what you think. Is this useful? Are there other material types you'd like to try with the Substance Player tool? Voice any requests or questions here, or via e-mail to . 
      Chief Architect is not affiliated in any way with the Substance Designer or Substance Player software programs. Chief Architect will not be able to offer any support for the Substance software products or files. Using the program and files is completely voluntary. Substance compatible files are provided simply as a gesture, with no guarantees, extended to give access to more material options for those who are interested.
    • By kylejmarsh
      Though I always council my clients to match their interior wall finishes to their soffits, sometimes I find they are resistant to the idea and want to use two different materials for these items.
      However, I only have the option to change the default for the two together:

      Is there a way to create a new material default, or to separate these? I guess it's not a big deal but I always wondered if there was some deeper insight that I was just not picking up on... perhaps some Chiefer out there can enlighten me?