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I am trying to butt an 18" deep x 20" high base (window seat) with 6" clipped corner against a 12" deep tall bookcase cabinet, but as soon as the cabinets touch, the clipped corner becomes squared. It comes back when cabinets are moved 1" apart. I tried a 1" filler, but the clip disappears then as well. How can I make this work? I also want a clipped countertop to die into the bookcase. Can this be done?
Started using CA-INTERIOR 5 months back. Quality of rendered 3d Image has improved. There is still scope of improvement.
One thing I have come to realise is - ready furniture /objects that I pull from library - specially Chairs , lamps placed on table, other furniture like dining table - these tend to look unreal after rendering is done.
Lately in all my 3d rendered images, most item look good ( towards realistic ) but chairs.
So far for chair, I have used ones made of wood & with fabric - may be I need to try other material.
I also (desperately) thought of not using chairs & lamps inside CA at-all. Once image is rendered, I will edit image & overlap/past some realistic chair image with transparent background. However this will not work when I want to show same room from different angle.
You guys have any suggestion please.
I have a client who wants std. 24" base deep cabinets on one side of a corner and 30" deep base cabinets on the opposite side. I have tried everything I know to simply make one side of the corner 30" and the front stay put (only the back of the cabinet move and the countertop covers correctly). I can change the cabinet side to the wall but the front moves with it - not what I want. I can do a workaround but I would like to keep the cabinet schedule correct and not have to add notes everywhere. I have attached the simple X7 plan showing what I am looking for.